Glissa Ramp

by mcphattus on 07 February 2011

Main Deck (60 cards)

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Deck Description

Please comment and help me make this deck good. Its based around Glissa, the traitor.

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

11
Likes

This deck has been viewed 3,481 times.

Mana Curve

Mana Symbol Occurrence

0029020

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Glissa Ramp

Take out the Crusader and Ichorclaw Myr

3
Posted 07 February 2011 at 22:14

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The biggest thing I see with your deck is that the only thing you are ramping up to that is necessary is your 4 Wurmcoil engines. Geth is nice, but you can return the same artifacts from your deck with glissa and a doom blade. Now if you have Geth in their to use your opponents artifacts, okay I can see that a little better, but does that mean he should be the target of your ramp? I don't really think so.

What I would do instead is replace the Geths with palladium myrs, which would get you to your wurmcoil engine faster.

I would probably also take out Garruck in favor of some type of removal, be it doom blade or something similar.

Basically, its cool that you want to focus on glissa, but what do you want her to do, what do you want your deck to do around her.

I have a deck that features her as well. If you want to take a look at how I am trying it may give you an idea or two. Plus I'd like to hear some comments on it.


3
Posted 07 February 2011 at 22:23

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I have a deck that I use with her aswell, but not really for the artifact ability, you know.
Geth can't actually return your artifacts, only your opponents, he reads Put target artifact or creature card with converted mana cost X from AN OPPONENT"S graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.

3
Posted 08 February 2011 at 22:24

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i think you should turn this into a green black infect/deathtouch deck

2
Posted 08 February 2011 at 22:47

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maelstrom pulse~!?!??!!?!??!?!? where is it sissyface?

2
Posted 11 February 2011 at 14:38

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i like using gift of the deity with glissa im pretty sure it works like i think it does as in killing everything they own basically this is only of course your playing with older sets

2
Posted 28 April 2011 at 02:21

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The way that I understand it (and correct me if I'm wrong please)is that when multiple creatures block one creature you can spread out the dmg however you want amongst the blocking creatures, so ultimately you'd only be able to kill 3 diff creatures, still nice but not a field wipe =D

1
Posted 28 April 2011 at 06:14

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5 actually, gift gives +2/+2

1
Posted 28 April 2011 at 23:57

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good point i'd overlooked that =D

0
Posted 29 April 2011 at 20:59

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if you want more glissa maybe you could toss in Glissa's Scorn, and if your feeling ballsy maybe liquimetal coating.

2
Posted 28 April 2011 at 05:22

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I don't think that liquimetal coating would work with Glissa cause it only effect a permanent, so I wouldn't be able to bring it from the grave yard, I don' think =( I'm probably wrong though =/

1
Posted 28 April 2011 at 06:16

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Glissa will only be an artifact for a turn when you use Liquimetal Coating with her. If she is killed, in the graveyard she's not an artifact any more. Not sure if that's what you meant it for though.

1
Posted 30 April 2011 at 20:49

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He meant thet you could use Glissa's Scorn for artifact destruction(for more GLISSA), and that you could kill their permanents and make them lose 1 life with the coating.

1
Posted 10 May 2011 at 05:23

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I dont see why you're running infect. I'd drop the ichorclaws, hand of the praetors and crusaders, they dont help the deck.

1
Posted 29 April 2011 at 00:02

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This deck is over 400 bucks because of those bayous.

1
Posted 29 April 2011 at 01:22

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you may want to throw in the Inkmoth Nexus and lose one of the other nonbasics (turns into 1/1 flying infect creature, and if your running green black throw in the Preators Counsel (no make hand size and return your graveyard to your hand) i would also consider genesis waves to get those wurms out faster. but i do agree with the other comments doom blades or some other form of creature kill would really help

1
Posted 29 April 2011 at 05:23

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I really like the Preator's counsel idea as well as genesis wave. I'll look at putting them in =D thx for the idea's.

0
Posted 29 April 2011 at 20:58

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I think you should drop the infect scheme in favor of deathtouch, Imho

1
Posted 29 April 2011 at 13:59

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sideboard hexmage and replace with inkmoth and i would put in a gaint growth

1
Posted 30 April 2011 at 08:35

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And really put in some doom blades. oh and put overgrown battlement in you deck. great chump blocker and good for mana rap.

1
Posted 30 April 2011 at 08:38

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or wall of blossoms for card advantage.

0
Posted 30 April 2011 at 18:25

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I would drop the ichorclaw myr's in favor of Necropedes or plaguemyrs, one gives you targeted removal if they manage to kill the necropede, the other gives you more ramp.

Also, If you add the necropede, mortar pod would be ALOT of fun.

I have a standard deck that you might be interested looking at:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=174713

It is built around glissa, and uses perilous myr in a similar manner as I suggested for Necropede.

1
Posted 30 April 2011 at 08:37

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add black lotus. glissa and black lotus would be awesome

2
Posted 02 May 2011 at 16:14

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Any T1 deck with anything would be awesome with Black Lotus. Also, Moxes too...

0
Posted 09 May 2011 at 23:16

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im curious how if Marit lage were succesfully released

0
Posted 10 May 2011 at 13:41

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AWESOME DECK!!!

keep the crusaders...

0
Posted 14 May 2011 at 06:22

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