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Based on the concept of Enchantments that either produce or become Creatures. Comments welcome. Looking still for a way to add in life gain.
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Emeria won't do shit in creatureless decks. You're better off with just Plains or Serra's Sanctum
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Emeria was in because once the Opals go creature, that's the form that they are in the graveyard in. But Serra's Sanctum is 100 times better for this deck, thanks!
No, when it hit's the graveyard it's goes to it's card form, which doesn't have creature in it's supertype
So what effect will Sigil of the New Dawn have? will it take effect as the card hits the graveyard before it returns to being an enchantment?
Yes. If the card is a creature when it is put into the graveyard, it will trigger any abilities that would trigger as that is happening.
lol, what an interesting deck
Sacred Mesa may be a bit better than Luminarch, since as you do have Honor of the Pure.
I was thinking about dropping Luminarch entirely. Without proliferate it takes a long time to get going unless you play a multiplayer game. I was thinking of adding in Decree of Justice instead. Once I get some plains switched out for better land types (but not losing so many plains that Extraplanar Lens becomes useless) then the mana curve should be fast enough to get enough to make Decree worth it.
The best trick with Extraplanar Lens is to use Snow Covered basic lands. That way even opponents using the same color wont get the benefit from the lens. Personally I'd drop the Kabira Crossroads and even the Mistveil Plains dont seem worth it. Im just not a big fan of lands that come into play tapped. Also you really want to be using mostly one type of land with Extraplanar Lens to make it effective. Oh yeah, and 60 cards, thats the goal, every "good" card you add over that is just decreasing your chances of drawing a "great" card when you need it. You really just need to cut some of the cards. One last thing, Replenish seems like it could be really useful here.
I agree with Replenish (didn't know that card existed); I am also trying to cut down to 60 cards by ditching the New Dawn, Humble, and a couple of the Opal enchantments. Mistveil plains is also out. I like Kabira Crossroads because of the life gain effect though.
nice deck, One card I think would make this deck shine is luminarch ascension, the ability to make those cheap angels can win you the game
Actually, I had Luminarch Ascension in there, but the fact that I have to go 4 turns (get 4 quest counters) without taking damage before I could begin to summon the angels for cheap seemed a little prohibitve without proliferate to speed up counter accumulation. And proliferate seemed pointless to add, since ideally I'd have to take something out to keep the deck size down. Damage control would have required thins going out too. I have enough on hand to keep things under control until the deck starts going, but after that I will probably be out of instants and will rely upon creatures to do the heavy lifting.