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I have re-done my red and green werewolf deck into a mono green werewolf and WOLF deck! (with the exception of the red mana needed for Immerwolf, however this mana is not obtained from a mountain). I decided this after a couple of comments, and after having a closer look at the two cards Immerwolf, and Huntmaster of the Fells (which I opened recently in my Dark Ascension fat pack) and realized that they shoudn't be in the same deck. So I am going to make two werewolf decks! They might both have a couple wolfs in them, but this one will certainly have more. The only problem I can see with this deck is that to make the Howl of the Night Pack card more effective, I have made all the lands forests. Immerwolf requires at least ONE red mana, but right now the only way to get him out is to enchant a forest with Utopia Sprawl. I was thinking of possibly throwing in some Fertile Grounds to help with this issue, but don't have them in at the moment.
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this must be REALLY fun to play lol.
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I like Immerwolf and Huntmaster, but not together...
i agree with you :P this deck was just made very quickly and after i thought about it they shouldn't be in the same deck... so i think im going to try to make two different werewolf decks and see what i can do.
As as I've seen with werewolves there are two styles: Pure aggro with Immerwolf and aggro-control with Huntmaster. My werewolf deck is more agro-control While the other person that commented on my link leans more towards pure aggro. Whichever route you choose, avoid using the vanilla werewolves. and IMO the staple cards for werewolves are Kruin and Mayor, so a playset for these cards are necessary. Here's my deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=291645
reckless waif is the exception for not using vanilla werewolves. A potential 3/2 on turn 2 is always great. :)