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My own creation. The whole deck focuses on Enchanted Evening, Ancestral Mask, and Ethereal Armor. Enchanted Evening will make all permanents Enchantments (in addition to other type of course) while Ancestral Mask can buff you're creatures +2/ +2 for each Enchantment in play, as well as Ethereal Armor buffing your creatures for an extra +1/+1 for each Enchantment you control and First Strike. You get the idea ... Really BIG creatures with fatal abilities (lifelink, trample, hexproof, shroud, vigilance, first strike, totem armor, regeneration, and a full land untap on your attack) early game.**DECK UPDATE:**06/01/13- Bought a fat pack and booster box of Return to Ravnica and redid the deck a little bit. It runs faster now and i took out all the cards i never got to use in games.PROS:- Lots of low mana cost cards- Big scary creatures early game- You can become untouchable- Lots of life gain.- Decently fast paced deck- Games last 5-10 minutes with a very high chance of win.CONS:- No Creature Enchantments (not very likely tho) = Weak creatures, you lose fast.- Not a lot of creatures to use.- Very easily beaten by cards like Paraselene with a "destroy all enchantments" effect (can be countered with a Greater Auramancy, but you would have to add it in the deck).
STEP 1:First you start by playing the appropriate amount of mana needed to play the first creature you obtain (hopefully a Naya Hushblade because of her self-buff <b>[see Note in Step 2 about Naya Hushblade]</b>, but a Sensei Golden-Tail, Watchwolf, or a Silhana Ledgewalker would suffice). This creature is going to be the only one you will need most likely because of all your Creature Enchantments, but if your opponent is a good player, you will need the full potential of this deck.STEP 2:Now we play the waiting game with your opponent. Let your opponent wail on you unless you absolutely need to defend. Blessed Breath and Heroes' Reunion are your main defense spells -- save them for when you need them! You also have your Eight-and-a-Half-Tails, and Brigid, Hero of Kinsbaile for your defensive creatures. Wait for your Land and Creature Enchantments (you wont have to wait long to get a few that will make your creature an unstoppable killing machine).- Ancestral Mask/ Ethereal Armor are best used with Enchanted Evening in play, but can prove still very useful without considering the amount of Enchantments you have in the deck.- Daybreak Coronet is the cherry ontop. Save it for your best creature. - Armadillo Cloak/ Trollhide/ Bear Umbra are the basic buffs for your creatures.<b>*NOTE*: If you have a Naya Hushblade in play make sure you do not have another multi-colored permanent in play as well or she becomes Shrouded and you will not be able to further enchant her, making her full potential useless. This is the downside with Shroud compared to Hexproof; your spells can't affect your own creatures.</b>STEP 3:The Enchanting Process. During your defending phase (see Step 2) you should and will receive at least 1 of each, Eladmri's Call, and Sterling Grove. Use Sterling Grove to search for either Enchanted Evening, or Mirari's Wake. Use Eladmri's Call to search for one of your game ending creatures. - If you searched for Enchanted Evening you should pick Yavimaya Enchantress for her self-buff and equip her with an Ancestral Mask and Ethereal Armor.- If you searched for Mirari's Wake you should pick one of your Myojin Spirit's (Life's Web, or Cleansing Fire). Each one has its own situational effect so decide based upon that, if you dont need either, pick Life's Web because she is a crazy beat-stick.STEP 4: Playing with your food ... You have a few cards to have fun with here now and make your opponent say "please just kill me already".- Death's Presence makes sure your strength never dies. You can create an infinitely powerful creature with this card. - Sphere of Safety mixed with Enchanted Evening makes you nearly impossible to attack.Hope you enjoyed it.
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Wow... Ancestral mask is an amazing card. :)
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Yea I thought so. I love Enchanted Evening. It's one of my favorite cards, and when I saw Ancestral Mask on this site, I had to get it.
too many legendary creatures tho, you can only have 1 on the battle feild at a time
Yea but this deck is not legal at all dude. It's just for fun, but experimental. I have this in real life and play with a group of my friends. We all started using this site.
You can have multiple legendaries out, they just can't be the same card.
http://www.mtgvault.com/falconpunch/decks/fun-with-enchants/this is my enchant deck. same basic ideai say add the aura gnarlid to your deck, even if you don't add the golem.I have been thinking about adding some unblockable spells to my deck instead of the lure. it would be more effective.check my elf deck? http://www.mtgvault.com/falconpunch/decks/the-elf-twist-help/
I would add Aura Gnarlid but I don't like that it is tied to Aura's being it's self-buff. Too specific. I like the Thran Golem a lot tho ... Might have to run 1 or 2 of them in the deck ... Only problem is I don't like his 5 cost. I like to keep this deck to a low CMC. Thanks for the input tho. :) I will take a look at your Elf deck too. I kinda wanted to make an Elf EDH.
Needs more Aura Gnarlid.