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What do you get when you have a bunch of life lose Zombies and a Platinum Emperion as life partners? Well what you get is a bunch of damage to everyone except you since Platinum Emperion does not allow your life to change, however, everyone else is still subject to life loss. Life loss and Milling are the two hardest strategies to defeat in Magic. This does both to a degree. First and foremost you need to get a Semblance Anvil in play to make your Artifacts cheaper, even if you have to exile another Semblance Anvil. The creature which makes this whole thing tick is Platinum Emperion which does not allow you life total to change. If for some reason Semblace Anvil is not availible then Master Transmuter will do the trick. Master Transmuter puts Artifacts from you hand in to play for {U}{T}. You have a couple of platforms to get you Artifacts in play. Once you have a Darksteel Forge and Mycosynth Lattice in play you will have indestructible permanents which are now Artifacts. When you combine life loss prevention, milling, and indestructible everything you have a recipe for winning. With Shepherd of Rot, Cemetery Reaper, and all the other Zombies, you can make your opponents lose life repeatedly. While at the same time Wound Reflection doubles the life loss. To augment the amount of zombies in play, I put Cemetery Reaper, who exiles cards for zombies, and Lich Lord of Unx to mill and produce zombies. The last thing, Ebonblade Reaper may half your opponent’s life and yours if you do not have Platinum Emperion in play. With Wound Reflection in play and Writ of Passage in your hand you can make Ebonblade Reaper unblockable to deal lethal damage to the defending opponent. You have several win conditions and methods to stay alive and get things in play quickly.
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I love the concept of this deck. I may have to build it myself and see how it does against my weekly multi-player game.
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