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Finally, Dragon's Maze provides the fire power for Izzet to be a player instead of a utilty feature.
Look to utilize the power of Izzet by using a combination of Nivix Cyclops cast spells for exceptional damage output. Specifically Nivix Cyclops working off of all the instants particularly Dragonshift which allows Nivix Cyclops to retain all +3/+0 boost after he becomes a 4/4 flying dragon. This can effectively win the game without your opponent realizing it. Goblin Electromancer gets no love and helps out immediately here by reducing all instant/sorcery spells which is a pseudo mana ramp here, he really doesn't get the respect he deserves until now. Turn||Burn gets rid of wonderfully stupid things like Obzedat and Angel of Serenity, great card, could be a mainstay till this block rotates.
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this one is nice, ive been looking for a way to really break reckoners and this is a nice start.
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You would never be able to come up with an idea like this let alone improve on it. You still wear velcro-strapped shoes because you can't fucking tie laces on your own.
harvest prye would really be good
Originally it was in, but there isn't enough control elements here to support it. Thanks though.
Just so everyone knows this deck was modified from it's original version to accomadate Dragon's Maze.