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This deck is a powerful token generator and very good at powering them up. I'll let the cards speak for themselves. Its really hard to picture until you see it in action. Nothing like having 30 1/1's turn into 30 9/10's with trample, due to Pendelhaven Elder, Beastmaster Ascension and an Overrun. Its very fun to see your opponents faces as they wonder how to defend themselves.
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I LOVE token decks because they always seem to sneak up on opponents right in front of their eyes! A great token-intro deck But why don't more token decks use Coat of Arms? Its probably the #1 artifact for token decks ever made in Magic! Think about it: Turn 1- spawn a 1/1, Turn 2- a 2/2, Turn 3- a 3/3, etc... 30 9/10's is good, don't get me wrong, but my most recent deck has the possibility of REALLY pumping it up (if I had 31 squirrels they would all be 41/41 with Trample). Don't get me wrong, this deck is an excellant base ( and anyone who uses Master of the Wild Hunt is a friend of mine), and since its only a 60 card deck, you have 10-20 card slots you can fill without the deck getting too big. Suggestions - Spells that let you search for a card/gain life/prevent damage - Add MORE pump-up cards so you don't end up with your win condition on the bottom of your deck - Trade Pendelhaven Elder for Brawn - Add more Howls of the Night Pack (Their great with M.of the W.H) - Use more token cards that work together (i.e. A lot of squirrel-producers, MOTWH with HOTNP, Spirit-Generators, etc...) MAKE A THEME!
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And add 4 Coat of Arms If you want you can check nout my token deck: Attack of the Giant Tokens, its not tournament-legal, but who cares! I am currently perfecting another one and hope to upload it soon.
thanks for the advice...I actually tried to stay away from the Coat of Arms because, 1.- I don't have any, and 2.- Most people i play with use Tribal decks. Then it becomes a double-edged sword. I will definitely take it into consideration though. I have full intentions of adding the Howl of The Night Pack's as well, just need to get my hands on them...Thanks.
I agree on not worrying about Coat of Arms...if you we're running one particular tribe, it might help, but they tend to hurt just as often as they help. The one I'd consider adding here is Mycoloth--he's awesome in token decks, because there is tons of fodder for him to devour, but then he's going to put out twice that many saprolings next turn, and every turn after that. I have a G/W token deck I love running here: http://mtgvault.com/ViewDeck.aspx?DeckID=131729