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This deck is pretty tempo and your creatures can become ridiculously big.I try this deck vs alot of other game in the current meta of magic life mono black or esper control and more and i feel like this deck is perfect against those deck.don't hesitate to comment my deck and thanks for watching it.
Turn 1: Experiment one.Turn 2: Gyre sage or foced adaptation or myscutter hydra for 2.Turn 3: Put renegade of reverantTurn 4: now at this point you have alot of choice and you start to be a pain for your opponent.
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I like it, I had a friend who just got into MTG about 6 months ago and he ran something very similar to this in a U/G shell. +1, because I have felt the pain!
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Very nice deck +1, i will probably test it out because it seem to work very well.
why not put a fog instead of the hundervines?
Because with hundervines you can destroy opponent creatures when blocking with your creature and your creatures receive 0 damages. Sorry my English is bad ^^.
I'm assuming so that his creatures can still beat the crap out of his opponent's creatures while his opponent's creatures do no damage unless they happen to have counters on them.
I love how you added Rubblebelt Raiders in this deck. Have you considered Bioshift?
I agree that Bioshift would be very good in this deck. It would allow you to move a bunch of counters from a blocked creature to an unblocked creature or to a creature with trample for a kill shot.
obvious point but may be needed bioshift could shift games and even win them for you. bioshift to kalonian natural Trample and thats death or with nylea out and mistcutter trample death lol point made the best part is no change in colors power of blue without the need for mana production.
if this was Ceta you could add Vorel of the Hull Clade and help with the counters, also maybe add doubling season?
If you put blue in, Prime Speaker Zegana would be great in this. Master Biomancer certainly wouldn't be bad either, and Bioshift would be great (even if it was only one)
Alpha Authority. But it's allready solid.
Maybe you should add Primordial Hydra? It doubles its +1/+1 counters every turn. It also has trample (with 10 or more counters on it). Might be useful.
He already has Kalonian hydra, which has trample all the time anyway, but yes that could be useful.
Plus its not Standard
I gave my best to your deck
Splash black for Corpsejack Menace, double the counters!
I agree with this man
Agreed
that requires changing colors thus changing deck its good but 4cmc that probably sees immediate removal or counter. everytime i have ever play corpsejack he is immediately killed as if they hold the spell for him like he is popular meta game. love corpsejack ability however and even though he is painted target still run him.
This deck looks like a ton of fun to play. You can build up some monsters really quick. My only worry is against a strong control deck- returning your creatures and killing them would be a difficult thing to manage, especially since you have no additional card draw in this deck. To manage that, I'd recommend sideboarding a blue splash (because I really hate telling people to completely change decks). There are a ton of great cards in u/g that can get you cards drawn and control some early game shenanigans that your opponent throws out. Still, great deck, and I'd love to try it out!
He could also add 4 ranger's guile to his side-board. Between those and the witchstalkers, he should be in pretty decent shape unless he is playing Esper.
Hey guys i am working on my sideboard so if you have suggestion don't hesitate and post it. (I prefer anti-control card but i don't know if there good card in green to counter control and thanks guys for your nice idea of splashing another color in my deck but my deck is also based on green devotion so im not sure to do that.
I think the Scourge of Scola Vale would go very nicely in this deck. It is a cheap trample creature that is all counters, and you can always consume one of your non-trample creatures (reverent hunter or rubblebelt) at the end of your opponent's turn so that you can swing huge with a trample creature during your turn. You can also use it to consume creatures that are going to die anyway (death blade, a creature blocked and killed by a surprise fatty that will not die in combat, etc.).
You're right about Scourge being able to eat anything that would die anyways, but you may have missed Nylea. She's already going to give everything trample.
Nylea isn't always going to come out and people will be running plenty of cards to exile her, but yes, she does reduce the need for trample creatures. None of your other creatures have trample, so Scourge might be a nice backup plan for a win when Nylea isn't on the board. 4 Reverent Hunters is a lot considering that devotion can be fickle, so he might be a good candidate to take out a couple to add 2 Scourge's in so that your deck is more flexible. The Hunter is very situational because if you get the Hunter early, you don't have the devotion to make him worth casting, and if you get the Hunter late, you might as well cast a Polukronas or a Kalonian since you will have plenty of mana. One situation I can see him being worth casting late game, is so that you can feed him to the Scourge and have a giant trampler ;).
as with building muscle mass vs being lean and mean one must decide first do i want to beatdown with the mighty or do i want to handle most situations, muscle could end game fast unchecked but is somtimes succeptable to target spells, authority counters with hex btw, however alternativly lean makes you less beefy but the extra counters or draw or flexability makes the deck more agile, it all boils down to how do you want to play. love the ideas people and both have very strong points. +1 to each
Thanks i added the scourge nice idea :).
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consider getting rid of HIndervines and putting in fog.
hindervines as discussed is much more sutible for this themed counters deck. fog is 2cmc cheaper yes but vines kills defensive line or offense! fog does make me think of simic charm for evasion though but you would have to splash blue for that... any charm for that matter with a form of evasion of destruction helps just remember it strips from strength
If you can, I have a Gruul deck I'll be posting on here later and I like some people to look at it. It's enchantment crazy but, it doesn't last against a devotion/mono blue deck. I needs help to figure out how to make it work. Can anyone help me with this?
I like the decks concept and have a few suggestions to try and support the strategy! Arbor Colossus is the first due to the monstrous ability having synergy with the hydra and the second suggestion is burning tree just to smooth out the 2 drop slot and allow double evolve triggers sometimes! Hope my support helped and if you have a spare moment would you mind checking out this deck http://www.mtgvault.com/gothy/decks/slice-n-dice/
Thanks so much. I'll see if I can get those cards to add.
Type your deck name...Hi, i made some changes in my deck like i added 3 burning-tree-emissery and add 2 reverent hunter so i want to know your opinions about this.
It's called Gruul Killer.
The Burning Trees help the Reverent Hunters become a lot more useful. I'd probably go with 4 BTE's and 3 Reverent Hunters though since the Hunters aren't very good if you don't get the BTE's to boost them early.
Okay then. I'll get them and add them. Thank traslin