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More Myr tokens than you can shake a stick at.
Play as many myr as you can. Get Myrsmith out early to produce more tokens. Once you have 2 Galvanisers and 1 Palladium you have infinite mana to feed the Matrixes.Thunderstaff will stop 1 damage from each creature attacking you - a great target for sculpting steel, as is the galvaniser.Once you have an ungodly amount of tokens, feed them to the battlesphere.
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I like it. That's just awesome. Gonna have to use that combo. :)
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Another Myr deck without Myr Incubator :(
Sorry, I just don't like that card. Played against it way too much back in the day. Artifact Lands + Incubator + Ironworks + Fireball for a turn 3 win. Don't think it'd go down well in my group of Magic playing friends.
Temple of the false God? The artifact land that produced white?
Ancient Den? Could do, but this isn't an affinity deck so it'd just be a land that can also be destroyed with Shatter. Trying to keep the number of non-myr artifacts down: Myr Reservoir can retun myr, but not other artifacts. i have Academy ruins, but don't want to rely on it as it means losing a draw.
Have added Darksteel Forge and Worldslayer to the sideboard in case of artifact-hate. :)
I like what you're doing with this Myr deck but I think it would benefit from more Myr creatures. Myr propagator is a good Myr to run in your deck.