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i was looking through your decks, and this might be my favorite that i can see. Like the punishment aspect a lot. It seems really focused on high cmc, and it doesn't seem like your actually able to do anything before turn 3... Have you considered howling mine instead of/ in addition to font of mythos? more things that might be good: kederekt parasite, killing wave, TEMPORAL EXTORTION, runeflare trap, incendiary command. i almost want to splash white for tainted sigil, but whatever. mainly i would seriously think about 4 howling mines, two runeflare traps, and a temporal extortion
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actually i can see how packed you are on the 4 drop slot, so i guess i trying to add temporal extortion on top of that would be silly.
I did consider holwing mine. But choose that front of mythos made more sense even tho it is 4 cmc. I also took into account that dropping a turn 2 howling mine doesn't do any dmg, as underworld dreams or spriteful visions isn't out. So whats the point of a turn 2 holwing mine.
it draws you cards every turn... i mean you are going to put down one of those two the next couple of turns, aren't you? it's an investment. and besides, it can draw you into anything you are lacking. I would think it would be an autoinclude
it's not a benefit until it's harmful to them. and if they are drawing more cards but not taking dmg from it, then it's not helping u.