Fast Werewolves

by matman on 02 March 2012

Main Deck (60 cards)

Sideboard (11 cards)

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Deck Description

Working with the cards that I got for standard.
Want to build a very fast deck,playing mostly against control decks (black/white/blue) here which kill me either with their planeswalkers or flying spirits or delver of secrets.

So I hope to add more Reckless Waif, Wolfbitten Captive, Young Wolf and Immerwolf.

I also want to replace the Geistflame with Brimstone Volley.

I will replace Daybreak Ranger (to sideboard), Mondrone Shaman, Vorapede, which would make me pretty weak the longer the match goes on but I hope to win quickly against all those control decks.

I am not too sure about the pyreheart wolf, he is only great if I already got some other creatures out and in that case I am mostly ahead anyway.

Dual lands would be nice but I am not buying cards, just drafting/trading atm.

All feedback welcome.

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,393 times.

Mana Curve

Mana Symbol Occurrence

0001426

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Fast Werewolves

Huntmaster of the Fells

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Posted 02 March 2012 at 22:46

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Well since he is pretty expensive and the synergy with the much cheaper Immerwolf is not the best, I will not go after him at trading.
But if I can get a hand on him I wont say no :)

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Posted 02 March 2012 at 23:10

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Instigator Gang for some heavy hitting? Also, Kruin Outlaw is awesome card, tho, it might have some difficulties 'cause of double R in casting cost.

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Posted 02 March 2012 at 23:30

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Instigator Gang feels a little slow for my taste but yea maybe only 2, so I dont run into proplems getting an unplayable starting hand, since my chances increase drasticly if I can play something with my first mana I think, so I do not want too many expensive cards and some more 1 mana.

Is Kruin Outlaw better than Pyreheart Wolf? I am unsure about that.

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Posted 03 March 2012 at 03:42

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Added two Caravan Vigil
Removed 1 Mountain, 1 Forest

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Posted 04 March 2012 at 03:11

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why no double colored lands?

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Posted 05 March 2012 at 08:13

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Well I as I wrote in the introduction, this is a real deck that I am playing at FNM and I got no dual lands and I do not want to buy any.

As there are also no red/green lands to draft at Innistrad or Dark Ascension I would have to get them by trade and wasnt able to get them so far.

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Posted 06 March 2012 at 07:15

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Removed 2 Geistflame, added 1 Wolfbitten Captive, 1 Reckless Waif

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Posted 16 March 2012 at 22:32

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Removed Vorapede, Curse of Stalked Prey; added Thunderous Wrath, Pillar of Flame

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Posted 12 May 2012 at 08:24

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