Fast Werewolves

by matman on 02 March 2012

Main Deck (60 cards)

Sideboard (11 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Working with the cards that I got for standard.
Want to build a very fast deck,playing mostly against control decks (black/white/blue) here which kill me either with their planeswalkers or flying spirits or delver of secrets.

So I hope to add more Reckless Waif, Wolfbitten Captive, Young Wolf and Immerwolf.

I also want to replace the Geistflame with Brimstone Volley.

I will replace Daybreak Ranger (to sideboard), Mondrone Shaman, Vorapede, which would make me pretty weak the longer the match goes on but I hope to win quickly against all those control decks.

I am not too sure about the pyreheart wolf, he is only great if I already got some other creatures out and in that case I am mostly ahead anyway.

Dual lands would be nice but I am not buying cards, just drafting/trading atm.

All feedback welcome.

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,403 times.

Mana Curve

Mana Symbol Occurrence

0001426

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Fast Werewolves

Huntmaster of the Fells

0
Posted 02 March 2012 at 22:46

Permalink

Well since he is pretty expensive and the synergy with the much cheaper Immerwolf is not the best, I will not go after him at trading.
But if I can get a hand on him I wont say no :)

0
Posted 02 March 2012 at 23:10

Permalink

Instigator Gang for some heavy hitting? Also, Kruin Outlaw is awesome card, tho, it might have some difficulties 'cause of double R in casting cost.

0
Posted 02 March 2012 at 23:30

Permalink

Instigator Gang feels a little slow for my taste but yea maybe only 2, so I dont run into proplems getting an unplayable starting hand, since my chances increase drasticly if I can play something with my first mana I think, so I do not want too many expensive cards and some more 1 mana.

Is Kruin Outlaw better than Pyreheart Wolf? I am unsure about that.

0
Posted 03 March 2012 at 03:42

Permalink

Added two Caravan Vigil
Removed 1 Mountain, 1 Forest

0
Posted 04 March 2012 at 03:11

Permalink

why no double colored lands?

0
Posted 05 March 2012 at 08:13

Permalink

Well I as I wrote in the introduction, this is a real deck that I am playing at FNM and I got no dual lands and I do not want to buy any.

As there are also no red/green lands to draft at Innistrad or Dark Ascension I would have to get them by trade and wasnt able to get them so far.

0
Posted 06 March 2012 at 07:15

Permalink

Removed 2 Geistflame, added 1 Wolfbitten Captive, 1 Reckless Waif

0
Posted 16 March 2012 at 22:32

Permalink

Removed Vorapede, Curse of Stalked Prey; added Thunderous Wrath, Pillar of Flame

0
Posted 12 May 2012 at 08:24

Permalink