zombie deck

by mathew_tale on 05 August 2011

Main Deck (60 cards)

Sideboard (4 cards)

Creatures (4)

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Deck Description

please if any one have any advise i will gladly listen

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

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This deck has been viewed 1,390 times.

Mana Curve

Mana Symbol Occurrence

007000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for zombie deck

Looks like a very aggro oriented deck. Might I suggest adding a few more swamps to bring total lands up to 22. I would take out the Gravespawn Sovereign because it requires too much for it to hit it's potential. I really like Gempalm Polluter + Lord of the Undead combo. Some other cards to consider are call to the grave, and reassembling skeleton. You are very weak against board wipes so keeping you ahead with reassembling skeleton as a blocker would be good. Also you can control the board with Call to the Grave, forcing your opponent to sacrifice creatures. Call to the grave will be sacrificed if no creatures are on the field (Day of judgement/Damnnation) so just bring back reassembling skeleton EOT of your opponents turn to sac it during your upkeep to keep Call to the Grave on the field and then play a creature.

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Posted 06 October 2011 at 21:27

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he could also add a Mimic vat or 2 with that Call to the grave, if a grave titan dies (happens often as its priority target for most) he can put it under that and create additional tokens each turn.

that way, he'll have 4 zombie tokens for 3 mana each turn + a 6/6 deathtouch/haste creature to deal some massive damage

i agree on taking our the gravespawn sovereign, the cost of tapping 5 zombies is just so painful, i doubt it'll pay of in the long run.

as there's no removal in the deck what so ever, i'd opt to add some skinrenders, powerfull zombies on their own right + a nice removal ability.
i don't see why you'd add Lim-Dul without playing some removal spells, the strategy with him is to steal enemy creatures: the enemy wont attack with so many zombie buffs on the field and he'll be trying to find an answer against your attacks (or die) you'd probably just use lim-dul about once or twice each game

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Posted 06 October 2011 at 22:58

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i thought about it and i removed gravespawn sovereign to make space for 4 new swamps

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Posted 11 October 2011 at 14:16

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