Biovisionary Midrange

by MasoCrave on 25 July 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Instants (5)

Fog3xFog

Planeswalkers (2)


Enchantments (6)

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Deck Description

Who doesn't want to win automatically? This deck allows you to win with Biovisionary.
This deck needs A LOT of fine tuning and feedback is much needed to make the list better.

How to Play

Use ramp to get yourself up to 6 mana. At the end of your opponents turn, if you think he doesn't have any disruption or he is tapped out, then flash in Biovisionary with Alchemist's Refuge. Then on your turn play Infinite Reflection on your Biovisionary and as long as you have at least 3 other creatures then end the turn and you win!!! With mana dorks and Thragtusks you should have the 3 creatures. Urban Evolution and Prime Speaker Zegana both allow you to dig into your library for the pieces.

After game 1 your opponent is going to know how your deck works and is going to sideboard and play appropriately. So this way you can play a different, more reactive strategy. Dump your Biovisionary onto the board and protect him with Simic Charm until you can get Alpha Authority onto him. Use Progenitor Mimic and Clone to get to the four Biovisionaries. If you use Plasm Capture on a big spell, there is a possibilty that you can go off in one turn.

Deck Tags

  • Standard
  • Simic
  • U/G
  • win condition
  • Fun

Deck at a Glance

Social Stats

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Like

This deck has been viewed 1,016 times.

Mana Curve

Mana Symbol Occurrence

0200025

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Biovisionary Midrange

This is just me but I'd rather main deck the progenitor mimics than the zeganas. Also until rotation farseek is better than chromatic lantern since it thins out your deck a bit

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Posted 26 July 2013 at 16:12

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Both of those make perfect sense. The reason I have the Prime Speakers in there are because in the first game im looking to "combo" win by flashing in Biovisionary and then playing Infinite Reflections and he lets me dig deeper. However the Progenitors are almost always boarded in as the second and third games are played in a more midrange manner. But it does make sense in the maindeck as you can mimic your Thragtusk and essentially put the game out of reach while topdecking for your combo parts. As for the Chromatic Lanterns, I originally had Plasm Capture maindeck and that is a very mana specific card. Also I wanted to maximize my mana with the 1 drop mana dorks by going 1 drop-3 drop-5 drop on the first 3 turns. But farkseek makes a lot of sense as well. Thanks for the input!!

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Posted 26 July 2013 at 16:59

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