Illusions & control

by Masiro on 29 June 2013

Main Deck (60 cards)

Sideboard (19 cards)

Artifacts (1)

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Deck Description

Ignore the 3x Grand Architect and 1x Akroma's Memorial in the sideboard. I don't own the cards yet, it's a "note to self".

Simple deck idea: Illusions have great tribal synergy and are cheap enough to be played with control.
Haven't playtested enough to make up my mind on the Vapor Snags/Unsummons & Rapid Hybridizations - they can't be used on the Bears, Dragons or Images, so they lose some versatility there. I might be replacing them in the future. Got thoughts?

Note: Replace Phantasmal Images with Diplomatic Immunity for a rather budget-y version.

How to Play

Aim a Phantasmal Image on a Lord of the Unreal and every other Illusion you draw will be sweet honey, so try to get that pair early on. Initial hands will usually feature at least one, and then Ponder, Preordains and Muddle the Mixture's Transmute will help you find the rest (and get the correct amount of mana to boot).

Deck Tags

  • Illusions
  • Blue
  • Control
  • Counter
  • Phantasmal Image

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

051000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Illusions & control

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