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•••••••••••••••••••••••••••••••••••••••••••••• Turn 2 win: •••••••••••••••••••••••••••••••••••••••••••••• 1st turn: Drop Inkmoth Nexus or Glistener Elf. 2nd turn: Attack then Cast Blazing Shoal removing Progenitus (May fetch progenitus using Summoner's Pact). Or Cast Assault Strobe, Attack + Invigorate. *If you can't win with Infect, just fetch Elvish Piper using Living Wish and Attack with your Progenitus.
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not bad but its not a consistent turn 2 win. its more of a hit or miss kinda thing when u do some sample drawin. i think u could use some limitation on the none combo parts of the deck. kinda focus it a lil more.
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Agree with you, it is kinda' a Hit or Miss deck. I can make it more versatile and well-rounded but I think it would lose the THRILL in using the deck. It's just that exciting to do your best in penetrating the opponent's defense. And most of the time, you just need to do it once. Thanks~
http://www.mtgvault.com/ViewDeck.aspx?DeckID=379904 Hit or miss you say? How about turn 1 dragonstorm 1in 5 shot! Or I just drop a borgadan hellkite turn one and put you on a 4 turn clock About your deck if you really wan explosiveness (over stability) you could put in distortion strike over brainstorm for a monstrous unblockable infect creature or you could put in the main card in the infect decks mutagenic growth (swing no blocks pay 2 life free invigorate assault strobe etc etc theyre we're turn 2'a in standard with it)
2nd turn: Attack then Cast Blazing Shoal removing Progenitus Opponent casts gut shot Weep openly
Cool deck here. People Just hope that they got blockers at the right time.
Thanks. Suggestions?
I couldn't think of any. I guess it's good to go!
The deck doesn't like to be on a late game. First four turns is your lime-life. Really fast.
Late game is it's worst enemy here. Thanks
I love the alternate win. Just saying.
This is... I just... I can't even... You just keep throwing one golden egg after another. Are you, by any chance, mr. Richard Garfield himself...?
XD that's too much compliment. Thanks so much Blackfire Phoenix!~
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Idk, I'd personally focus more on the second win con combo posted in the description. The Progenitus one is cool but it seems to be in here just for the lulz hahaha. Nice deck though!
Progenitus + Blazing Shoal is the main combo here. But I can easily fetch Elvish Piper using Living Wish if I wanted to cast Progenitus instead. Thanks!
you can also go for Chancelor of the forge + Blazing shoal +assult strobe +mutegenic growth combo its also unlikely but it is fun to swing 20 with your 10/3 hastey double strike goblin and you will have 2 combos instead of one also in your main combo you should change invigorate with mutegenic growth imho also when you have time check my deck around enchantments :http://www.mtgvault.com/ViewDeck.aspx?DeckID=377940 thanks :)
Thanks for the suggestion Xaeron~
Woah. Bringing infect to a new level, aren't we? The cards are right and well balanced, but since you're running multiple colors (even though are mostly red and green) you may want to adjust your lands and add something that gives multicolored mana. I wouldn't suggest it under normal circumstances, but since winning fast is the key here, I wouldn't risk to have a perfect hand and not have the right mana for it. So for me, get crazy with city of brass, gemstone mine, undiscovered paradise, and maybe reflecting pool.
Thanks Razka. I only preferred the lands because it can easily be fetched. But deck thinning is usually good at your mid-late games. So I will look into your suggestions when I have time with playtesting. Thanks again!
Very nice. One more reason to be afraid of infect. I love most of the decks you put up here. I do have a problem with your description though. Assault strobe is a sorcery and has to be cast before attacking. Double cleave would work, though it costs one more to cast... (not trying to be anal.) Anyways... this deck rocks, along with the 7 sins decks. I wish that I had some constructive advice for thus deck, but nothing is coming to mind. Also, I hate being THAT guy but... Could you take a look at a deck I am designing? http://www.mtgvault.com/ViewDeck.aspx?DeckID=376354 I have had some input, but I would like some more.
Ooops, that may have slipped my sight. I changed the description instead. Double Cleave is also good though. Thanks so much for pointing that out Kazzong!
Maybe go just green and red, for consistency. Invigorate and mutagenic growth are free pumps, and ground swell is usually a guaranteed+4 for turn two. For mid game throw in some miracle cost pumps or the enchantment I put in mine http://www.mtgvault.com/ViewDeck.aspx?DeckID=357121
Yeah, having 2 colors instead would make it more consistent. But I would go with 5 colors for the added fun. And it usually doesn't reach mid game. Thanks for the suggestion!
If this is meant for fun than I don't think it should be marked as Tournament Quality.
Why? Can't they be both? -_-"
Could you please check out my deck and give some advice and maybe even a like http://www.mtgvault.com/ViewDeck.aspx?DeckID=382282