Turn Two Win

by masafumsa on 02 August 2012

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A very hard to beat deck my friend uses on mtgo, he does not make many new friends.
How it works:
1. you need hermit druid in play
2. use his effect, all lands count as nonbasic so all of your library is eliminated
3. narcomoebas enter play
4. sac three to play dread return
5. use dread return to play sutured ghoul
6. onceit enters play, dragon breath can be equipped
7. dragon breath gives it haste for the attack and win

Deck Tags

  • Combo

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 2,001 times.

Mana Curve

Mana Symbol Occurrence

0108119

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Turn Two Win

This is also a tournament qualtiy deck. Great combos together. Check out my artfact overrun deck for another tournament quality deck

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Posted 02 August 2012 at 14:19

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Really? I thought this combo would have been banned. But i when i get a chance id love to check out your deck, im looking to get into tournaments on mtgo (since im too busy with school for real paper card qualifiers/tournaments)

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Posted 02 August 2012 at 14:22

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ehhh, good combo, but i would change the deck by taking out any of the unused green cards and swapping them for more tutoring and control (that way you can get the combo out faster)

most of that deck is unnecessary if you want that combo to win you the game. Swap out as many cards as you can and replace them with cheap blockers like Steel Wall, Kraken Hatchling, Wall of Tanglecord, and grab as much mana acceleration as you can (llanowar elves, myrs, etc.).

you might also want to invest in some creatures with good card draw when they die (Runed Servitor?)

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Posted 02 August 2012 at 15:25

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my bad i reread the Sutured Ghoul description. screw those blockers, just invest in some chump blockers that give nice effects (mana myrs, runed servitor, etc) that are also artifacts (makes for easier mana)

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Posted 02 August 2012 at 15:27

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yah you really just need hermit druid, one land, and a mox/elvish in your hand. as long as you dont also draw sutured or dragon breath, itll work. each green card has their own purpose, concordant crossroads in case you draw dragons breath, leyline to prevent a counterspell/mana leak against hermit, worldly tutor to get hermit, etc.

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Posted 02 August 2012 at 16:03

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My friend takes quite a few mulligans when he uses this deck

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Posted 02 August 2012 at 16:04

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1 tormod's crypt = you hosed

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Posted 02 August 2012 at 17:25

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thats what force of will and pact of negation are for. but that could screw this deck your right

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Posted 02 August 2012 at 20:59

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Nice deck, like dredge, reanimator and this use graveyard so sideboard is your worst enemy.

Also if your opponent plays surgical extraction our screwed.

Could you help me to build this deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=366745

Thanks.

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Posted 13 August 2012 at 15:24

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i shall try

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Posted 13 August 2012 at 19:26

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=373301

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Posted 13 August 2012 at 20:38

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