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Trying to make a deck that includes Tibalt. It's going to be an aggressive red/green/black reanimator deck.
On turn one, put down a Guildgate or a Mountain. If you put down a Mountain, you can cast Faithless looting. Discard Moldgraf Monstrosity if it's in your hand.On turn 2, put down a Mountain and you can cast Tibalt. Use his +1 ability and hope you discard something that will come in handy later.On turn 3, put down another land. Use Tibalt's +1 ability. Cast Faithless Looting again if you think it's a good idea.On turn 4, put down another land. If you have Unburial Rites and Moldgraf Monstrosity in your graveyard and a Selesnya Guildgate ready to go, you can get Moldgraf Monstrosity onto the battlefield now.Later in the game, if Moldgraf Monstrosity hasn't caused you to win, Charmbreaker Devil's can help with burn spells, and can attack for quite a bit itself. You can also take Jarad (who you can get to your hand with his third ability) and use his second ability to sacrifice Moldgraf Monstrosity to deal a ton of damage, plus you can then put more Moldgraf Monstrocities/Charmbreaker Devils onto the battlefield. Of course, by now Tibalt should have pretty high loyalty, and his second and third abilities can deal a lot of damage too.By now you should definitely have won.
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you could also throw in burning vengeance too, to deal some extra damage every time you flashback.
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try mana clash
ROTFC!! you can't reanmiate worlspine worm.
True story. And Jarad isn't very good when you'll only have a few creatures in your graveyard and even fewer to fling
Whoops. Replaced Worldspine with Moldgraf Monstrocity. It's cheaper and probably works better in this deck anyway.