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A kind of casual but pretty powerful RDW-style deck. The idea is to give powerful creatures double strike for massive damage (for example, Ball Lightning + Assault Strobe = 12 damage). This deck can deal over 20 damage on turn 3, but it is unlikely since it requires 3 Goblin Guides, a Madcap Skills, and an Assault Strobe to be in your hand. Your chances of winning on turn 3 increase if your opponent is using shocklands; certain hands can deal up to 19 damage on turn 3 with different cards fairly easily.
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I dont know if mine is modern,but its nice toohttp://www.mtgvault.com/aliski/decks/burnnoincineration/
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