The owner of this deck hasn't added a sideboard, they probably should...
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Own a modern burn deck? Personally I didn't need to make very many changes to mine to make it Pioneer playable. Many good burn cards are from recent history, but we'll need to make do without some of the classics - Bolt, Lava Spike, Rift Bolt.Other cards to consider:Chandra's Pheonix - Can keep coming back for more damage late game.Various ChandrasBoros Reckoner - Not as fast, but can give other aggro decks a hard time. Still burns if removed via damageYoung Pyromancer - Possibly slow since you're not burning turn 2. But might work out for the better.Soul Scar Mage - Prowess, permanently weaken bigger creatures, kill indestructiblesWizards Lightning - Only usable if you have some wizards such as Soul ScarShock - In addtion to Wild Slash maybe. Will only be worse than Slash under rare circumstancesGuttersnipe - May be too slow but we'll see
Throw burns at opponent. Play Light Up The Stage, throw more burns at opponent. No think. Just burn.Sideboard to be determined once the format has developed. It probably makes sense to have more Eidolons, Deflecting Palms, and maybe lifegain in the sideboard. Depending on the meta, it could be very worthwhile the mainboard more Eidolons.BTW if you don't feel like spending money on lands, a few small changes makes this a perfectly good and extremely cheap mono red burn deck.
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NOTE: Set by owner when deck was made.
No offense, but to me there are SO many things wrong with this deck, no shocks!? And also leyline of combustion? I would barely consider the card for the sideboard, and only 2 light up the stage? I say four or none, and no bonecrusher giant//stomp? That card is definitely better than scullcrack in most if not all situations.
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I'm seeing Leyline as a four-of in Modern, but the Pioneer meta might treat things differently. Wild Slash is slightly strictly better than Shock, but I could possibly make room if Leyline is taken out. Skullcrack is extremely good in Modern. My goal is to make it fast, and with so few creatures already, my guess is that Bonecrusher will just die to my opponent's removal-loaded hand at the cost of 5 mana for 4 damage. Again with the speed mindset, I only want Light Up the Stage as an occasional refill, around turn 4 or 5.Those are my thoughts. But I think I may be coming at this from more of a Modern perspective, while you seem to be coming from more of a Standard/Arena perspective.
The thing is skullcrack is only good post sideboard or in relatively corner case situations, bonecrusher giant can be relavent outside of those corner cases because of its already powerful body. Plus it’s card advantage (kind of, in a weird way). Also to me leyline is only good in the mirror or against something like Jund even in modern, I’m having trouble finding lists with four ofs main deck, so could you please explain why you might want so many main deck in modern?
Looking into it, it does seem like Leyline will be more situational than it would be in Modern where I've seen it in 1st place decklists. I'll likely remove, but if stuff like Thoughtseize or Walking Ballista are common, sideboard for sure.
Great, glad I could help.
Skullcrack is always relevant, it's three damage to face lifegain or not. Four maindeck has always done well for me in Modern. I agree that Giant is good for card advantage, but I think it depends on how slow/removal-heavy the format ends up being.