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Commander deck that uses Gisela. If her power is raised by any number, and is then given double strike, that's game for someone. (over 21 damage rule) Malignus with double strike can also end the game.
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If your main focus is to give her double strike and a power boost, you should probably include more sources of double strike. Fireshrieker is ok. I'd definitely grab Inquisitor's Flail though since it's cheaper and you're already going for unblockability. Boros Charm is another auto include for both the double strike and making your stuff indestructible. Some other enablers would be Overblaze, Quest for Pure Flame, Gratuitous Violence, Ajani, Caller of the Pride (also can boost power), Battle Mastery (tutorable aura), Rage Reflection, Silverblade Paladin, Savage Beating (also doubles combat steps so you could kill 2 plaers), Sunhome, Fortress of the Legion (a land so repeatable), True Conviction, Seize the Day (would enable up to two bonus combat phases in a single turn for only 7 mana), World at War and Waves of Aggression (both easily recast for multiple turns.)Akroma's Memorial is actually detrimental to your strategy since you won't be able to target Gisela with any of your current double strike enablers. You need another source of haste, probably Swiftfoot boots, Fervor, Anger or similar.I wouldn't really consider Bone Saw playable but if you want to use a simple equipment that gives +1/+0, use Shuko instead. It's basically the same thing but it costs 1 up front and equips for free rather than vice versa. I would rather go for some lord or anthem effects so you only have to worry about giving her double strike and unblockability. You definitely need more ways to protect her though. She will be a high priority kill target and overextending to have her removed in response to your lethal attack will probably cost you some victories.
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