standard self mill, mass spide..

by marlin123 on 18 June 2012

Main Deck (63 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

mass spider spawning with a nice over run

comments and suggestions would be helpful

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 2,118 times.

Mana Curve

Mana Symbol Occurrence

0140034

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for standard self mill, mass spider spawning

You need more creatures. Skip Fog, Wreath of Geists and increasing confusion.

Reduce Overrun, Gnaw and Spiderspawning to 3 each.

Get Skaabs in (Screechers and Armored).

Vipers and Viridian Emissaries are nice too.

Just my 2c :)

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Posted 18 June 2012 at 07:55

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You need ways to get cards in the graveyard besides Increasing Confusion and the Skaabs. I would say swap Fog for Mulch, which will also help your mana. If you want the deck to perform better as well, you need more dual lands and you need to change the land ratio. I would do something like 4x woodland cemetery 2x drowned catacomb. You only need 1 black for the spider spawning, so with those you can probably just have one swamp to fetch with a viridian emissary, and then you have say 4 islands and 10 forests, because you have a LOT more green than blue. I'm also unsure that you need 22 land, although it is a slow deck and won't function without a lot of land. The sideboard should include typical anti-metagame, such as naturalize, crushing vines, mana leaks and natural end. I would say to reduce the card count to 60, but with self-mill it might be beneficial to have extra, especially if you happen to face a mill deck, which will make your own deck very powerful but will all but render your mill cards useless since using them could end the game very very fast and leave them dead weight.

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Posted 03 July 2012 at 10:10

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