Mark-023

82 Decks, 138 Comments, 5 Reputation

Undying leaves a +1/+1 (and for that, I placed hex parasite here). The reason behind melira? Simple: wolf run, and more in particular, inkmoth nexus (a popular land). Also, because of the philosophy behind a toolbox: get everything for a particular matchup

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Posted 02 March 2012 at 02:44 in reply to #238110 on To Die is To Live

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I placed Norn here because, for me at least, a Pod-based deck can work like a reanimator one if things go according to plan: get the pod, search for creature regardless of color, and start smashing (and Norn is a semi-overrun effect, and a controlling board against the opfor). But then, doing some testing, i found out about the WW cost when it was in my hand, so that is the reason that he got cut out (not so Vorinclex, which this deck CAN actually hardcast, but I leaved him on SB because of strains in mana curve)

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Posted 01 March 2012 at 01:29 in reply to #237951 on To Die is To Live

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I took Norn out because of his price tag, along with mana problems (he's a great search, but useless on the hand or graveyard) About the elixir, I think you're right, but I'm a little undecided of what I would need it except removal (Sheoldred is there for a reason). Other than that, I think the list is solid enough, what do you think?

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Posted 29 February 2012 at 22:59 in reply to #237921 on To Die is To Live

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You're welcome. Actually, I'm still deciding what to put here, because of the sometimes-bad draws, such as Norn (he's an insane buff, but, in your hand, is useless as you don't have the 2W to pay his cost, and also is an expensive one)

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Posted 29 February 2012 at 15:02 in reply to #237717 on To Die is To Live

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Yes, but also, if he uses it in modern (where it's legal), it can lose very quickly, even as cards like emperion are blown off by artifact removal. Also it can fall prey on decks like wolf run, or this even http://www.mtgvault.com/ViewDeck.aspx?DeckID=294353

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Posted 24 February 2012 at 04:07 in reply to #236614 on I WILL NOT LOSE

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Good idea but I think that a single creeping corrosion/naturalize/ancient grudge will cripple it severely.

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Posted 23 February 2012 at 17:04 as a comment on I WILL NOT LOSE

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First, take out paralell and one intangible, your creatures seems to get enough buffs. Second, take a ponder and use 1 or 2 extra leaks. third, take out a venser, you probably don't need a lot of him

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Posted 18 February 2012 at 07:22 as a comment on Parallel Golem

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The plan I made out with this deck is to win of different ways: either fast (delver/insectile+viridian, backed up by a possible stalker+wreath), mid term (some mill+wurms, with a possible activation from cagebreakers) and long term (attrition-based with quad effects from spider spawning+graveyard recursion by the ghoulcallers, to fetch a cagebreakers)
Also, from the SB, is to either present more control (dissipate+flashfreeze, 2 extra removal), main win condition support (contested war zone, that is a little too bad for main, extra milling), another win condition (extra cagebreakers, army of the damned) or a recursion when i'm completely milled out and want to cast a series of perfect spells over a match (memory+runic is hard to break actually, but only went to it in a single game)

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Posted 18 February 2012 at 07:18 in reply to #235209 on Milling Darkness

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Well, thanks! Actually, I own it in a 80% complete: been stuck playing a horrible mana base because a lack of duals (6 basic lands for EACH color, and I only have a woodland cemetery). Even still, this deck is pretty powerful: boneyards that grow to colossal sizes, and a solid back up plan in forms of stalker+wreath, along with spider spawning. In your opinion, what other thing this deck could put to good use?

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Posted 17 February 2012 at 17:33 in reply to #235209 on Milling Darkness

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Thank you for sharing your experience. I actually I'm using for standard a self-mill deck, mostly incomplete but still serviceable. The reasoning behind cagebreakers is that I faced a lot of removal & big burn, that is why used 2 main deck and 1 in SB, to make this a little bit more unpredictable.
I suspect that Prey Upon is going to be more used from now on, mostly due to Pedator Ooze.
The enormous land base in earler design was to the power in Dungrove Elder, that is why I wanted that amount of lands.
For more details about the deck I'm using, the link is here
http://www.mtgvault.com/ViewDeck.aspx?DeckID=278506

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Posted 16 February 2012 at 16:17 in reply to #234136 on Unrelenting Stompy

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Thanks a lot for the advice. I will remove the tanglewurm in exchange for vorapede, and sideboard bramblecrush and autumn's veil.
For the explanation for tanglewurm: in my local meta, is because there's a lack of green/artifact creatures to block intimidate. I'll replace Green Sun for Lead the Stampede.

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Posted 15 February 2012 at 17:18 in reply to #234136 on Unrelenting Stompy

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Well, the amount of lands is for the mana curve. But, what should be out and why?

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Posted 13 February 2012 at 04:49 in reply to #234136 on Unrelenting Stompy

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Well, I forgot the appearance of solemn, but even that is pushing it a little bit, due to it being an expensive card in itself.

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Posted 30 January 2012 at 16:43 in reply to #231176 on Morbid Pod

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Saw something that we couldn't foresee: lack of 4cc creatures to ramp up on morkut banshee. Recommend: blightwidow for defense, entomber exarch to force discard, or mortis dog for forcing life loss

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Posted 30 January 2012 at 16:37 as a comment on Morbid Pod

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As of this date, and looking the card pool from dark, i decided that a low mana-based swarm should be more effective due to inclusions like gravecrawler

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Posted 30 January 2012 at 01:45 in reply to #204411 on Zombitches Army

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thanks for the advice, but there aren't a lot of deathtouch creatures on standard, and a sengir vampire will get cut down in size because of the heartless in combination with the black sun

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Posted 20 January 2012 at 17:40 in reply to #229141 on Grixis Heartless Burn

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thanks for the advice. I'll cut the frost titan for making room to me wurms, and I was thinking about the sweeper this deck should use. I'll use black sun's zenith, un SB, blasphemous act, in case of swarms.

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Posted 20 January 2012 at 17:37 in reply to #229123 on Grixis Heartless Burn

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Oh, i forgot. If by some manners you get primordial out with a sun titan, because X is considered 0, it will go as a 0/0, and dies to state-action. For that reason, I suggest yo get out sun and use something like a reclaim, to guarantee counters. Also use some proliferate effs to grow better mikaeus and primordial, as an option look to gavony township. Hope this helps

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Posted 02 January 2012 at 21:29 in reply to #225757 on Primordial Lunarch

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Nice idea. i think primordial is expensive in terms of mana though. You could try to run avacyn's pilgrim/birds of paradise instead, along reclaim to get more uses of hunter, rampant, of whatever You need.

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Posted 02 January 2012 at 21:16 as a comment on Primordial Lunarch

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You're welcome. Actually, you are right about reckoning being ineffective to thrun on this days. About red sources, maybe you could try to run shimmering grotto? I've posted a 3-color deck, a solar flare. could you see it for some advice?

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Posted 23 December 2011 at 01:11 in reply to #223721 on All America control

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