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Finally Infect makes a comeback! this deck is insanely fast wild defiance is broken and infects worst enemy burn is no longer a threat. This deck effectively wins turns 3-5. and at a budget! I am open for suggestions, thanks! June 07, 2012 - Update - I changed the black for blue they both have their ups and downs but blue works out a bit better. I had to remove undying evil which sucks cause it's awesome but I put in turn aside which will in the end result save your wild defiences.
This deck has been viewed 45,233 times.
Interesting, I like the deck. If it works that awesome but just looking at a list it does seem a little low on creatures. One good infect creature is Phyrexian Crusader who could be cool for the deck. One question though is why gutshot?
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crusader is too slow. and gut shot your own creatures to pump them and they are also effective removal read wild defiance it'll all make sense.
Ichorclaw is main board all the way!
Lol, This is the deck that kicked my ass last FNM.
same :( this deck is evil you should call it broken infect might get a few more likes ;p
WOW! apparently i am not the only one getting my ass kicked on tern three - four!
HA! i am on the other end of that i am currently running this deck it kicks ass!
Good to hear my deck is doing well!
wow ForestFire not cool i dislike people like you! lol jk it's fine have fun with it!
I beat a deck similar to this one with Turbo fog a few times. It does make for a fun fight though.
I have heard about this deck! i don't play standard but this seems good.
i have to agree
For creatures, I use Blight Mamba, Glistener Elf, Ichorclaw Myr, and Inkmoths (of course). I also run another miracle: Revenge of the Hunted. It is only useful if your opponent is using weak creatures (most decks seem too now). I use two just so I can side them out easily.
blight mamba's ability sucks and is useless because you have to dump mana into it this deck needs that mana turn four for the finishing blow now listen here blight mamba doesn't have flying or lifelink which are going to do much better than regenerate.
forestfire7765 is see his oppinion but i can also see yours this deck focusos on tern three(if lucky) or garenteed turn four death. Revenge of the Hunted just is a better control factor i mite consider putting one into the sideboard i see what your style is trying to accomplish but it wont work for the style of deck i am crently trying to run.
Blight mamba is insurance it's is your mid to late game beatstick i it comes to that
some people have posted other wild defiance decks but this one is the best. because it is infect every one else is not using infect therefore they are doing it wrong. infect is defiantly the right way to go.
haha ive seen at least 4 u/g varients of this deck on the vault. plus the u/g version of this deck with blighteded agent and wild defiance was ran by robbi ramirez in a scg open before anyone posted it. these decks are fun but definitly not teir-1 decks. they actually do pretty teribly in tournament play. nonetheless it is a fun deck to run but only really wins when it has the perfect oppening hand.
Given that a variant of this deck that was Mono-green managed to place 5th out of 26 decks, beating several delver decks, it could probably use just a little bit of tweaking to make it amazing. Plus this listing isn't bad for 70 bucks.
what tournament are you talking about? the only mono green varient ive seen randy davis and ben jones. Ben got 44th place and rnady got like 15th or somthing.
you have a few problems; 1 to much reliance on the opponent not killing your creatures, you only have 14. 2 to much reliance on wild defiance, many of your spells are only good if you have it on the field. can you plez check out my version and tell me what you reckon about the differences? (no i am not the sort of person who does this all the time, i just want a conversation about the ups and downs of the differences we have)
Consider livewire lash, it's basically a second wild defiance.
i see that makes sense and all but i run mine in my sideboard cause simply they are to slow. i am hoping to kill an opponent on tern three - four and the more stuff i have instant and sorcery wise the faster i win but i am sure man of war appreciates the feedback. on another note i run this deck as you may have guessed, and simply no is the answer to live wire lash. sorry again great deck manofwar51 i will continue to kick ass thanks to you ;)
http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/rc/197
I think the mana myr mite work hes relatively fast?
Wow! This looks painful! I have a similar deck here (Sorry to be an attention whore): http://www.mtgvault.com/ViewDeck.aspx?DeckID=346437 It wasn't very based around infect, but every time I'd play it, I'd usually win with Glistener Elf than anything else. On that note, you may want to consider Sheltering Word. Not only will it be an additional +3/+3, but you'll gain life as well (although, you'd need to have played something on it beforehand to gain as much life as possible). Regardless, I'm going to consider this! Maybe I'll make one with Blue, for Invisible Stalker and Blighted Agent
Oh! Also change the amount of Swamps to Forests: you have 8 black mana symbols versus 20 green (change your swamps to 4 or 6, and forests to 10-12)
ew.... that's all i'm going to say.... EW
Now I'm not trying to pull attention from your deck. It is good and all. But I really don't like your build. Blue + Green is the superior colors to play for wild defiance infect. Check out my version. It plays much more consistently and is almost always turn 3 - 4 win. http://www.mtgvault.com/ViewDeck.aspx?DeckID=344979
I was going to say Livewire Lash, but you've already sideboarded it.
I'd ditch the abundant grows for something else. You're only running 2 colors so you don't need the color fixing. If your just running it for the draw power you may as well run Tezzeret's Gambit since you can draw 2 cards and prolif for the low low casting cost of 3 + 2 life.
i actualy agree thats good thanks it is better late game ;) i will think of makeing changes i have to wayout the proes and cons. Thanks.
Also you should have Phyrexian Crusaders in this deck if you REALLY want to run B/G Infect.
And add in about 4 more creatures. Otherwise you'll find yourself in the funny position of not getting any out and losing cause you didn't draw 1 of 14 creatures in your deck. Just my opinion and cause I've been in that funny position before and it sucks!
As someone said before, UG is the better color combination. IT allows you to run Blighted Agent and Artful dodge along with other things. Livewire Lash should be mainboarded because it is not too slow and can kill your opponent without you even attacking. The miracles should be removed because they are dead cards in your opening hand and you need your hand as full of pumps and protections spells as possible.
Abundant Growth is also unnecessary.
I feel like decks like this are just more effective with GU instead of GB. Blighted Agent is just a lot better than Flensermite or Plague Stinger. There are also a ton of Artifact creatures with Infect that are just as good if not better than those. I'm not really sure what you gain from playing Black instead of Blue. Undying Evil isn't really that good for a deck that you want to win quickly with. Abundant Growth really isn't worth it if you're trying to win early, especially since your mana base shouldn't be that hard to fix. I would either add more infecting creatures or add in more spells to activate Wild Defiance. Blessings of Nature isn't good for this deck either. In theory, if you draw it and Miracle it, then it works out great. However, you have no way to manipulate the top of your deck, if it's in your starting hand it's practically a worthless card, and even when you miracle it it doesn't activate Wild Defiance. If you want your deck to be consistent, this is not a good card to have at all. There was a Daily MTG about a deck like this; I think that Black is just so weak in the current Standard metagame and Blue is so much better, especially because they have Blighted Agent. That card really helps pull this deck together. Plus, having a couple of Mana Leaks or something is never a bad thing in a deck.
I built a blue green version of this 2 weeks ago and brought it to a tournement last week. It took 2nd out of 19 people. But i run all of the infect artifacts. Using mirrian mettle and inkmoths and rangers guiles and unnatural predidations... its sickening...
This is too simple 4 me...some destroy effects could smash this deck, 'cuz U doesn't have that much creatures & those U have R weak... The idea is good, but it ain' competative... This is my version of an infect deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=337315 ...& here is another1 :) : http://www.mtgvault.com/ViewDeck.aspx?DeckID=340070
i would have 3x Cavern of souls in your sideboard. Once control decks get pwned turn 3 they will bring in all counters they have to stop that one creature youre planning to play turn 2. Play caverns naming whatever creature you have in your hand to stop that possibility.
i have a similar deck however mine is G/U and conisits of a slightly different spell base that i find really helps protect the few creatures that i put out in a game and conisitantly lets me win by turn 4! i use blighted agents instead of stingers as unblockable is just better then flying. the blue lets you run ponder and probes which is huge card advantage and lets you se the oppenents hand to know what u need to hold or play first to make sure your creatures stay alive. also you should ALWAYS run apostiles blessin it makes the nexus and the glistener elf unblockable to what ever color cresture they have including arifact creatures and protects from kil cards. i also run spellskite as they are super cheap and very effective at kiting your oponents kill spells off your attacking creatures which is nice if they decide not to block then after try to kill your glistener. cause they target it with a spell ( +3+3) then u move it onto the skite win win!! also rangers guiles are a must its +4+4 with a defiance and now cant be touched once it resolves. i have played my G/U infect at 2 friday njight magics now and killed the shit outa every thing without even having to side. any how here is the link feel free to check it out. http://www.mtgvault.com/ViewDeck.aspx?DeckID=343620
Can someone help me with this deck? http://www.mtgvault.com/ViewDeck.aspx?DeckID=333549
this... is... SO. SEXYYYYY! i already built my Delver Aggro to run at a tourney. Otherwise, it'd have been this. I ADORED Infect with Zendo. Here's what I got nao. Please take a look. http://www.mtgvault.com/ViewDeck.aspx?DeckID=274919
I'm going to play devil's advocate here and say the only good infect deck is the UG Pauper Infect build. It's a neat casual deck, don't get me wrong, and it may do you well in low-tier competitive play.. but top-tier agro will beat you in tempo, and control will have too easy a time picking this deck apart bit by bit. I think a bit of reinventing the spells and color choices could do a lot to improve this. Because you're essentially running a combo deck, you NEED blue in there for card advantage and turn aside (for starters). Think about it.
what is a cheeper card to replace gut shot in this deck
You might want to add Artful Dodge for an easy +6/+6 unblockable for only 2 blue mana. Check out my version of that deck :http://www.mtgvault.com/ViewDeck.aspx?DeckID=347078
Added Note : Turn aside is really an awesome card, there is no denying it. However there is only 1 type of permanent you don't want your oponent to target and it's your fragile creatures. Giving you creature Hexproof will be much more productive than countering that spell as it will give them a nice +3/+3 for the turn, therefore I suggest adding 2 Ranger's Guile and eliminate the 2 turn aside.
ranger's guile doesn't protect my wild defiance trust me last time i played the deck i got shit kicked cause of enchantment destruction.
Now that it's blue and not black. If you're looking for more draw power take a look at "Twisted Image". You can cast it on your creatures to activate WD and you can draw a card off of it. And since your creatures don't have different Power and Toughness there's no draw back at all.
Also you really should add in "Ichorclaw Myr"
I like the deck but i just made a non infect deck that will give it a run for its money... its a budget deck also check it out just posted it. It will win 50% of the time with this deck. Plz coment
no dismember? D:
my suggestions? take out both Apostle's Blessing add 2 more blight mambas, and 4 giant growths. you want them to think their only gonna take 1 or 2 poison counters, then use giant or titanic growth. take out gun shot and add 2 more titanic growths.
no apostles blessing is good
Creatures: Glistener Elf 4 Blight mamba 3 (long run if things go badly) blighted agent 4 Ichorclaw Myr 4 (combat tricker) Spells: Artful dodge 2 (unblockability, flashback [+6/+6 unblockable, I say yes]) Gut shot 3 (clear mana dorks, chumpers, and 2life for +3/+2) Mutagenic growth 4 Ranger guile 2 Apostle's blessing 4 (protection duh) Titanic growth 3 Side board: Grafdigger's cage 2 (against grave strategies) Mental Misstep 3 (mid range or decks that out agrro you) Unnatural predation 3 Corrupted Resolve 3 (control) Ratchet bomb 3 (cause it's so good) Titanic growth 1
i would add viridian corupter. for 3 mana u get a 2/2 infect + u get to destroy your opponets ratchet bomb for example or any artifact
this is the bad version of rareless and careless
My son recently started running this deck after finding it on MTG Top 8. Thanks to Damien Mace for his build. For less than $40. this has to be one of the better standerd decks currently being used. Good luck.
Well, I'm not quit a fan of infect, partly due to it being cheap. I had a deck made up of some of the crappier infect cards out there during a three way, and ended up winning, without help of course. Infect is incredibly cheap, so I'm not sure whether to hate it or love it. Nice deck though! I only have ever seen one of these in tournament play, but it might get bigger! Here's my standard build. http://www.mtgvault.com/ViewDeck.aspx?DeckID=343092
I'm playing delver right now but would really love to try out this deck. have you played it at an FNM and if so how did it do?
i have an extremely similar deck check mine out! http://www.mtgvault.com/ViewDeck.aspx?DeckID=348573
good job. i need help with my deck:http://www.mtgvault.com/ViewDeck.aspx?DeckID=333549
It a good deck. My friends got pissed with my infect control. So my girl made a deck like this. If you dont slow this deck down than you will lose like I did the first time I played against it. However if it is slowed down even one turn that is every bad for thedeck. And your deck needs ceatures. I went up against a deck like this at FNM. It was the 4th round. Dude had not lost a game (a much better version). He had every one talking. He was just running through guys. I wasn't doing bad myself I had 2 darws and one win(1 win because the guy didn't take the draw that I offered.)So as soon as I seen him drop that 1/1 elf with infect I offered my handshake and offered a draw. He didn't take the darw. So on my turn I took his elf out and he in turn got the first infect of the game. I offered to draw the game once more. In short hedraws took his 2nd lost. He left and didn't finish FNM. When I go to FNM it is rare that I win lol. Can't win with draws. I think I have the most draws among mtg players, thousands. Lol :-)
I made a deck ALOT like this on the night New Pyrexia was pre-released. I may post it later. UG infect can be nasty. I'd have to find the file i saved it to. Right now i'm too busy tweaking my EDH deck to bother.
good deck can any one help with my modular deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=349040
Can someone help with my ub control deck. It needs help. If you don't think so comment that it is good. Deck is: http://www.mtgvault.com/ViewDeck.aspx?DeckID=349204
Hey awesome plan but too many different cards! too many first-hand variations = less likely to draw a winning combo... but great job eh! check out mine! advice would be appreciated! and its really really budget too. Peace! http://www.mtgvault.com/ViewDeck.aspx?DeckID=349728
Artful Dodge, Hunger of the Howlpack.
Since "standard is over" (see what i did there?) can i get some outside opinions on my legacy deck im working on? thanks http://www.mtgvault.com/ViewDeck.aspx?DeckID=350376
awesome deck!!!built one like this but more budget friendly by abandoning inkmoth nexus and hinter land harbor but still works fine.it actually wins a lot more than i expected.feel free to check out mine and leave some comments maybe to help me improve my deck because i just started playing and don't really have any clue on how to build a deck of my own.help is much appreciated http://www.mtgvault.com/ViewDeck.aspx?DeckID=365346