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Bringing back U/G weenie aggro in standard, my favourite! With infect you only need to deal 10 damage instead of 20! Awesome!
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i would suggest that you put in turn aside instead of deprive
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as a one off? I just put 1xdeprive for a hard counter that potentially bounces a seacliff, halimar depths or tt grove...sometimes for the win...but yes maybe turn aside in the...side? Thanks
kindly also comment on any of my decks. as what rustedbucket said, just click on my name tnx
This looks good, but I think you might yield better results focusing more on pump than draw. Ideally, you should be able to implement a play set of either Ichorclaw Myr or Necropede to increase the likelihood that you'll be dropping an infecter on turn 2. That way, on turn three, you can swing him for 9+ with Giant Growth, Groundswell, and/or one other pump for the win. I understand the reasoning for your draw mechanics here, but adding them potentially decreases your likelihood of swinging for lethal counters as soon as possible. Just a thought, hope it helps. I welcome any comments and criticism you can offer on any of the decks I have posted on the site (just click on my name to see the deck list). Thanks!