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Flaying Tendrils - At very least in the sideboard, for those more aggressive strategies that can go wider than you have removal for. Blighted Fen - A good, colourless, non-instant (*cough*Tentacruel*cough*) kill "spell".Bearer of Silence - Another good removal spell, but this one needs colourless mana to work, so maybe a Waste to fetch with Evolving Wilds? Dead Weight - either kills, or makes it less of a threat. Helps towards Delirium for Whispers of Emrakul. Can also help put the creature in range of:Grasp of Darkness - Arguably the best removal in current Standard. At the very least, best black removal. I suggest all these removal spells because something will get through all those discard spells.
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Could be interesting. But what to cut for those though?
Mind Rot - This is the worst of the lot. 3 mana and he chooses what to discard. If it was an instant, I wouldn't rate it as low. Pick the Brain - This is only slightly better than Mind Rot because it lets you see the opponent's hand and you choose what gets exiled. Transgress the Mind - The 3+ cost clause worries me. Good sideboard option though. Even if you only lower their numbers, it should clear up some space. (Still think you should drop Mind Rot all together) On a related note; swap out Live Fast (a sorcery) for Succumb to Temptation (an instant). The only time you run Live Fast over Succumb to Temptation is for the energy.
Thanks, I could'nt think of what to drop, the deck was a spur of the moment thing