The owner of this deck hasn't added a sideboard, they probably should...
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Bounce n burn Here it goes, get out a flash or two and a dingus staff. now creatures take 2-4 damage upon entering play. if you play a hunted phantasm the opponents get 5 tokens, or 3 if you play a dragon. Now upon play they all die and all go to the graveyard long enough to active any effects such as the dingus staff, so basicly they take 6-10 damage if you play either of these cards. In addition to the the hunted creatures Varchilds and the orchanrd can generate a constant stream of tokens . The caltrops offer a little more defense incase you have to play a dragon or a phantasm, and the rest is creature control, or just limited control.
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This is solid. Great Idea!
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