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This is an idea that actually culminated in a good deck. You use the walls, holy day, and fog in the beginning, blocking most damage and taking some. Play fierce empath to put either felidar sovereign or arctic nishoba into your hand. Work up your land until you have enough to play a big hitter cat, preferably arctic nishoba, and then pump him up to a 12/12 with soul's might. Spirit link him, and attack away. Another soul's might makes him a mighty 24/24 with lifelink and trample, and for extra measure go ahead and use soul's grace and double your life. at this point you should have good defense, more than enough life, and if you cant win with the arctic nishoba, felidar sovereign seals the deal. Use rebuff the wicked and fog to keep him alive for one turn and then you win.
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Thanks :)
i would add in lifelink and primordial hydra, id take out ur big cat for the hydra, u culd put out the hydra turn 2 and at turn 6 it wuld be 16/16 trample thn next turn a 32/32 trample thn a 64/64 trample and so on and so on
btw i love souls grace, my friend was usin g that hydra and he got it up to a over a 200/200 and i played 3 souls grace then doom bladed it rite there and he quite the game lol, i gained 800 life because of souls grace, he wuld deck him self out b4 he killed me lol