GU Mill

by maleficus on 12 April 2011

Main Deck (60 cards)

Creatures (8)


Sorceries (14)

Planeswalkers (3)



Land (27)

Sideboard (15 cards)

Creatures (4)

Enchantments (4)


Land (7)

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Deck Description

Random Card search yielded New Frontiers. Fun times.

Relatively inexpensive deck that I just goldfished to be pretty funny in multiplayer; people will love you for the card draw and land drops, provided they aren't already milled out.

Could use suggestions for how to speed the deck up a bit; Lotus Cobra does wonders, but only after a little time to begin with...

Deck Tags

  • Mill

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,892 times.

Mana Curve

Mana Symbol Occurrence

0220016

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for GU Mill

Check out my mono blue mill.

Speaking of mono blue, I think that is what you should do with this deck. You only have green for the mana ramp--which I am guessing is for your X spells that make you draw.

Also, either take out one Jace Beleren or add one Jace Beleren. You can't have three.

Also, you need to have more drawing spells. Jace's Erasure won't trigger by itself.

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Posted 19 April 2011 at 21:32

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The mana ramp is to speed into New Frontiers, Skyscribing, and Prosperity; the spells that make the deck work. Erasure is just a low-cost enchantment that helps with Jace and the two draw cards that make the deck function.

And why can't I have 3 Jace? Seems enough that I'm likely to draw into one, yet not enough to have them crowded in my hand.

If you think mono-blue is the way to go with this deck, I think you might be missing the point of it...

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Posted 21 April 2011 at 00:48

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I've used jaces erasures before, and they excel in any mill deck.

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Posted 22 April 2011 at 03:56

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how do you play scared ground

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Posted 25 April 2011 at 03:58

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forgot about the cobras sorry

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Posted 25 April 2011 at 04:20

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