R/G Eldrazi Spawn Ramp

by magsato on 17 November 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (1)


Sorceries (1)


Instants (8)

Enchantments (2)


Land (3)

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Deck Description

This is a deck designed to mass produce spawns, in order to quickly either hardcast eldrazi, or in worst case Summoning Trap them early. It also maintains some board clearers and comet storm as an alternate wincon if you are having touble getting your eldrazi out.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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This deck has been viewed 2,097 times.

Mana Curve

Mana Symbol Occurrence

0001023

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for R/G Eldrazi Spawn Ramp

Whats the point of the wurmcoil engines???, they seem unnecessary and out of place. Also plains and leylines of sanctity in the sideboard seem out of place also not to mention that u'd need both of ur two plains to play it....
ps. My deck Would PWN THIS ONE
:P

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Posted 18 November 2010 at 17:43

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Well, JADE, The wurmcoil add some lifegain and some serious risk for aggro to make an attack, as well as some punch, the Leylines are spcifically to deal with burn decks as I often find myself facing a burn deck with low/no life when my big drazi finally hit the field, which is also aided by the wurmcoils.

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Posted 18 November 2010 at 21:45

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