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I'll be trying out this deck today in a paper Pauper tournament. It's mainly trying to limit opponent's resources and if possible combo with Drake and Cutpurse to clear the board for attacking. Seems to only happen with slower decks. Likely this will go through many iterations. It came out of wanting to figure out how to make cards work. CARDS OF INTEREST:Balustrade Spy - mill opponentHorrifying Revelation - disruptionLost Hours - possible tempo disruptionPerplex - transmute plus hand destructionMuddle the Mixture - transmute plus counter spellPilfered Plans - mill plus drawPortent - info plus card drawPsychotic Episode - disruption without feeding graveyardWrench Mind - discardDistress - disruptionCoercion - disruption
Use the rats to disrupt opponent and swing in with drakes. When opponent is tapped out play the cutpurse to get them to sacrifice a permanent. If there is a chance to loop Flicker then try to clear the board and go from there.
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