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The basic idea is to bounce your ally cards repeatedly to trigger their abilities. The crux of the deck is the Diabolist, the direct damage should be a nice finisher. Due to the mana cost of the diabolist, though, the bulk of the damage will probably be coming from the blademasters. Survivability and control come from the clerics, evangels and PoEs.
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I would possibly consider putting a soul foundry in here to make copies of the ondu cleric or hagra diabolist.
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Have you considered "Ghostway"? Take all your creatures out and put them back into play, they all trigger again together.
Great ideas, thanks for the comments dudeskis