MagicTheRathering

9 Decks, 13 Comments, 0 Reputation

who the fuck is xplosionsauce?

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Posted 25 December 2009 at 21:00 as a comment on mythic draw

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I would narrow down that list and run 3 or 4 each of the best slivers you can find. You could probably eliminate some of the colors altogether that way as well. Increasing the card redundancy and reducing the number of colors (or getting a bunch of ridiculous lands) is a good way to ensure consistency from game to game. On the other hand, some people choose to play decks that have wide variation to keep things interesting and random. Your choice!

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Posted 25 December 2009 at 13:36 as a comment on Sliver

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Having since put this deck together, it's rather mediocre. The cards aren't that great on their own, and if I don't draw a duelist, armament master and at least one equipment the deck is too slow.

It will probably still be fun casually though, I hope.

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Posted 25 December 2009 at 13:21 as a comment on KorQuipment

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Magic: The Rathering! starring Dan Rather.

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Posted 23 December 2009 at 06:50 as a comment on Member Database

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Well, this appears to be a $1,000 deck. Impressive.

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Posted 23 December 2009 at 01:06 as a comment on tezzeret , artifact blight

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not only can you have 4 of each card in a given deck, it is most often best to have 4. There are certainly exceptions, but usually playing a full set of 4 is the way to go. It increases the chances of drawing that particular card, which is especially crucial if you have a deck that relies on at least minor combos or redundant buffs. For example, the cinderhaze wretch and cytospawn shambler work really well together, but the wretch isn't really that great unless you have a source of counters like the shambler to combo with. I wouldn't necessarily recommend running either to be honest, but if you want to use cards like that they're more effective in playsets.

In a deck with so many colors, mana fixing becomes crucial. I would advocate for fewer basic lands and more fetches or multi-colored nonbasic lands.

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Posted 23 December 2009 at 00:45 as a comment on Might of the Elements(help please?)

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Intimidation Bolt is also an option. Might help out against aggro while you wait for your beef to get in play.

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Posted 21 December 2009 at 13:08 as a comment on Naya Deck

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Harrow and the new fetch lands work better than the spells you have there now I believe, if only because your opponents don't also get land. It's less of an overall land gain but you also don't grant them landfall triggers. Lotus cobra might also be really nice to have to accelerate the beef out of your hand. Pretty brutish deck, looks fun.

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Posted 17 December 2009 at 17:04 as a comment on When a forest falls and no-one...

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/shrug, thins the deck. They aren't necessary but they aren't detrimental either. Thanks for the tip on emeria.

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Posted 21 November 2009 at 12:05 as a comment on KorQuipment

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Great ideas, thanks for the comments dudeskis

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Posted 21 November 2009 at 11:44 as a comment on Ally Bounce

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yeah I never know how large to make decks. Is 60 a good idea for something like this?

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Posted 10 September 2009 at 20:08 as a comment on Exalted

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