multiply E=MC^2

by magicoke on 07 June 2013

Main Deck (59 cards)

Sideboard (23 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • White
  • Green
  • Populate

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 813 times.

Mana Curve

Mana Symbol Occurrence

3400045

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for multiply E=MC^2

This math seems fishy to me.

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Posted 07 June 2013 at 08:26

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how does it seem fishy to you? please explain more.

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Posted 07 June 2013 at 08:44

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I am quite big into astronomy, E=MC^2 is the equation for what happens when you get close to the speed of light. According this equation the closer you get to that speed you become smaller, you perceive the world around you more slowly, and your mass becomes greater. This token deck does not hit a point at which any of this happens and the possible amount of tokens you can produce gets nowhere near the number of which the speed of light is (3x10^8).

You sir need to do your math!

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Posted 07 June 2013 at 18:23

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the title of the deck looked like a cool name for the deck so i just put it, why you do you have to be so technical about it? lol what would you put to increase the populate rate even faster. that's legal in standard right now.

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Posted 07 June 2013 at 23:58

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There's nothing legal in standard to increase dramatically other than growing ranks and parallel lives. Other then that use multiples of good token producing cards and take out cards that don't produce tokens. Like take out axebane guardian, emmara, and trostani's summoner, the cost far to much to us and don't have effects that are that good. Cards I'd use would be gather the townsfolk, call of the conclave, and selesnya charm. One of the biggest mistakes I see people make is that they almost never prioritize what to use in their deck, you should always have 75% of your deck be devoted to what your deck is based off of like token producing The thing I see you doing is using cards that you think help but don't like axebane guardian, death's presence, mana bloom, and those two rings. For one, this deck's power comes off of numbers, not big creatures like midrange so you abandon beefing up your creatures like that. Also you have 22 lands, in my experience that's often enough and you really don't need to go far beyond that.

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Posted 08 June 2013 at 17:13

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i just play tested this token deck today and i have to say 3 wins out of 5 matches is actually really good for me lol. the more you populate the faster you have tokens for offense and defense. thats why if you can find a way to bring out a lot of manas at once you can cast your token spells.

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Posted 11 June 2013 at 04:51

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Depends on what caliber of player you're up against. If you really want to hammer out the details in your deck go to multiple fnms and get advice from tournament players.

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Posted 11 June 2013 at 21:01

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