I haven't played the deck either way, but would Memory Erosion work better than Curse of the Bloody Tome?
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Ah, yes... Well noted.
Also, may look at adding in Heartseeker- that thing + Brass Squire is ridiculous.
Stoneforge Mystic is quite an overpowered card. Didn't realize that before I seen it in this deck. Nice find man
you may try Sejiri Steppe if it doesn't hurt your mana curve too much
Thank you. I have been looking for a card to replace Obsidian Fireheart for and the Lightning Serpent does seem like the best choice and Hell's Thunder does look like it needs a place in this deck as well. I think I'll have to sideboard the Spitebellows for creature-heavy decks because these other 2 elementals are too good to pass up.
Nice, I'd sub in Composite Golems for the Rofellos. Or maybe even a Utopia Sprawl (not sure because you can only have it go for one other color- but white does seem like a good secondary for this deck)? Either way, it's looks like a nice deck and it's unique which is always a plus.
Although I do like the deck, I have never liked the do nothing on turn 1 decks. Are there any allies or draw card spells you could do to fix this?
Sorry if I'm sort of more than only suggesting things here but this is how I'd help the mana problems with your deck... Really, the mana problems are because you don't have those cards mentioned above... Lord of Undead for Gravedigger= 1 less mana cost, upping P/T of zombies, same P/T on card Death Baron for Zombie Boa, Phyrexian Reaper= deathtouch effect still in place, upping P/T of zombies, 2 less mana cost Undead Warchief for Soul Scourge, Fleshbag Marauder= less mana cost (than Scourge), upping P/T of zombies, lesser cost to play more zombies, no drawback, is a zombie Dark Ritual/any mana source for Gravegouger and a few other of the spells
Yeah, and the Hunted's are funny as well... your opponent is like "yes 2 3/3s with protection from black, what a tool" *legend rule kills them* "wtf"
Nah, your deck is good- if you say it is fast, then it's an amazing deck, just doesn't look that way on paper... My deck has some hidden secrets to it that I didn't really explain that well... The Soulstoke in a Nova Chaser who champions a Harbinger and using Soul's Fire to deal a direct 11 and 11 attacking (10 Nova Chaser+1 Soulstoke) from one creature is a little hard to see but that seems to happen a lot in-game. My only doubts about my deck are from how I changed it from my previous, it could be a little slow but then take off on turn 2-3. (my previous deck's main cards were Smokebraider/Hostility/Flame Javelin- worked good but I still decided to change it)
I'm sorry MxY, but I do not see how your deck that seems like it has late-game powerhouses with no protection to make it to late game is faster than my deck here... mind explaining?
Just some zombies to look at, but I think some of them have a use in your deck (imo the Korlash, Heir to Blackblade+Lord of the Undead combo belongs in EVERY mono-block deck, zombie or not) but yes... those two, Cemetary Reaper, Death Baron, Undead Warchief, maybe even Yixlid Jailer or Helldozer? Just some options for you to look at. Not a bad deck though.
Two words, Devoted Retainer. One more word, four.
I love what Moppies suggested, just a minor fix: the card is called Dash Hopes. And I favor Terror over the Slaughter Pact.
Dash Hopes and more ways to deal damage.
-3 Coldsteel Heart, -2 Scrying Sheets, -1 (or more Gauntlet of Power), +4 Dash Hopes, +3 Swamps
Dash Hopes is a nice card for black control decks =)
Those decks also added blue in the mix for card drawing and counter spells.
He might have been talking about Spark Elemental. It's 3/1 for R with trample + haste and you sacrifice it at the end of turn.
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