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Lifegain shenanigan's to set up win cons. A deck that discourages people from attacking you direct in order to give you time to set up one of numerous other combos for a win. NOTE: Deck made with cards I have. Suggestions for imrovements welcome and hopefullyI can adjust if able to source new cards.
Overall - get out the cards that make it hard for people to attack. Then get pieces out to set up combo options - there's plenty of tutors etc to do this. No 1: Get Test of Endurance out No 2: Get Felidar Soverign out No 3: Time seive and Thopter assembly infinite turn combo No4: Sanguine blood and Expuisite Blood lifegain/drain combo No5: If you want to be aggro - remove opponents creatures and attack with Serr Avatar, or any host of other stuff this deck can make (or take control of)
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Sorin Markov, Defiant Bloodlord and Wall of Reverence are my suggestions
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