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If you don't particularly care about winning, and just want to have fun, then this is the deck for you.EDIT-- Removed two Soul Parry and two Redeem, and sideboarded two safe passage to add two Swiftfoot boots, two Fortify, and two Fortified area
This deck only has like one or two win conditions, so you probably won't win with any consistency, but try to play comeuppance and divine deflection at the best time to get off the most damage possible. Also try to put either heart of light or inviolability on wall of glare. If you can do that, there's very little way to get combat damage through. So you'll probably suvrive for quite a while
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Hi Magichands, Well I don't know if this is the most annoying deck ever, but do like the concept of the deck. I can't help but think if you add Darksteel Axe, Swiftboots, Fortified Area your creatures become much harder to kill.Maybe take out Redeem, Dawn charm, Soul Parry.Here's a wall deck I made http://www.mtgvault.com/planestalker/decks/defenders-attack/Would appreciate any suggestions you might have.Here's an unloved deck I'd appreciate a comment on http://www.mtgvault.com/planestalker/decks/rb-modern-waste-not/Here's one of my most annoying decks: http://www.mtgvault.com/planestalker/decks/bore-opponent-to-death-deck/May you always make your own good luck.Planestalker
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Thanks for the tips! I think dawn charm fits too well to remove, but the others can go.