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Every card non land card besides sol ring in the deck is part of a combo to either generate infinite damage to a player, or infinite mana to then fireball for infinite damage on an infinite amount of opponents as fast as turn 4! list of combos in the how to play. Without the four $80 lands and the four $12 lands the deck becomes pretty much a budget deck at around $30 bucks it just wont play nearly as well or fast
work to get any of the following combos, Ill start with the fastest turn four comboTurn 1- r/b land, play sol ring, play Illusionist's BracersTurn 2- land of opposite color to the first, play Prodigal PyromancerTurn 3- r/b land, play Aphetto Alchemist, equip Illusionist's Bracers to AphettoTurn4- tap Pyromancer deal 1, Tap Aphetto to untap Pyromancer and Aphetto, rinse and repeatother combos are as follows1) Aphetto with illusionist's bracers equiped, and any other creature with Power of Fire attached, deal infinate damage2) Pili-Pila and Grand Architect to produce unlimited mana, then fireball3) Cloud of fairies and Deadeye Navigator with Impact Tremors on the battlefield, bounce cloud of fairies infinite times, Tremors deals infinite damage4) Cloud of fairies and Deadeye Navigator with Boros Garrison on the battle field, bounce cloud of fairies infinite times, Boros Garrison will produce one extra mana ever time for infinite mana, Fireball5) Morselhoarder with Sinking Feeling and Power of Fire attached, deal infinate damage
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