The owner of this deck hasn't added a sideboard, they probably should...
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Green/Black Mana accels to about 5, then the rest of the game is wiping the battlefield of creatures and getting bigger, badder creatures. It work best in multi-player obviously (more stuff to kill, but not bad one on one either). There is always room for improvement so comment please, but the real only drawback that I have experienced has been direct damage shutting it down early.
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