The owner of this deck hasn't added a sideboard, they probably should...
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Pull a Stuffy Doll, bash it with meteors and volacano hellions until you win. Simple stuff. Turn 1: Mountain Turn 2: Island; Signet Turn 3: Mountain; Suspend Meteor, Turn 4: Island; Cast Doll Turn 5; Hit Doll With Meteor; Mountain; Cast Hellion; Win Goblin chump blocks and lets you not pay for the Hellion\'s echo so you can swing away. If it works, its about as good a win condition as there is in the game right no
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god idea why dont u just run single colour with cards like right of flame and seething song instead of signets and taking out the blue lets you back up with burn such as lightning axe wich is fun with stuffy doll and all the burn spells that only do creatures
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I agree, the blue is ok to draw cards and counter stuff but you can put Browbeat in and increase your chances of getting the cards you need. (And if you play it early enough, you might get them to take five damage instead.) As far as countering goes, stuffy doll is indestructable so cards like Wrath Of God and Damnation has no effect anyway. The only thing you might want to counter is a creature but you could also use Lightning Axe to kill that instead of damaging your opponant. - Shannon
-4 repeal, +4 pariah's shield, then u only need to cast hellion and choose 10
insteed of the helion twincast the meteor for 26 damage