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Based around stopping your opponent from getting mana by using blood moon and magus of the moon to control the pace of the game. Snapcaster batterskull make great win cons. Pretty unique control deck in the format
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NOTE: Set by owner when deck was made.
Haven't seen blue moon decks in awhile nice! +1
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thank you! ya i havent heard or seen one in so long i figured lets breath some life back into a classic
Didn't past Blue Moon decks sometimes run Spreading Seas? Haven't seen Blue Moon in a while, so I'm not sure if anything has changed.Seeing this, and the meta, makes me want to dust off my Ponza deck.
Blue Moon is a fun deck to run. Have you considered dropping 1 Batterskull and 1 Thing in the Ice for 2 Vendilion Clique? Jace, Vryn's Prodigy is also really good in Blue Moon. Depending on your local meta Anger of the Gods is sometimes good enough to mainboard.Unfortunately the format is too fast for decks like these. I'm a huge fan of the resource denial game, but unfortunately resource denial isn't good enough to beat Arclight and Dredge in modern. +1 from me though.
I don't think this build needs 24 lands, even with the 6 fetch and the 1-drop tactic cards. The curve is low and you can't run any man lands or tactics lands, so I would think you could easily get away with 22. Also, I've never been a fan of thing in the ice. Its slow and vulnerable, and blue has excellent alternatives. Vendilion clique, snapcaster, torrential gearhulk, etc.Just my thoughts.
Two of you have mentioned Vendilion Clique, but I guess I don't follow what it brings? I'd love to know more.
Instant speed hand hate. Basically hand hate at your opponents draw step.
Plus the 3/1 flyer flash starts a damage clock, so its control wrapped in a pseudo-win condition. Its a hell of a card
You know clique is a great option and never even thought to run it honestly great input