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Goal: The Goal of this deck is to use Braid of Power to generate MASSIVE quantities of mana and fuel various activated abilities Braid of Fire: The card the entire deck was built around, drop it early but make sure that you can reliably keep down something to funnel the mana into but don't worry if you don't have something the first couple turns it is down, just take the burn at that point. After that though, you will seriously have to consider saccing it to avoid recieving 5-5000 mana you can't use. Paradox Haze: I love this card in soooo many decks. Lets you get more mana from the Braid per turn. Ashling the Pilgrim: She is a two drop that has good synergy with the Braid. You can use the braid to beef her up into a good blocker/attacker. Or burst her for a pyroclasm if the situation calls. Soulbright Flame kin: Another Two drop that can be used to dump mana from Braid, has the added Advantage that if you activate its first two trample with braid, you can get 8 red mana for the cost of two during your turn. Inner-Flame Igniter: Buffs your attackers (who can be made tramplers via Soulbright) making for a very powerful attack Kumano: A good kill condition can turn your braids into huge reservoirs of burn. Dragon Roosts Another kill condition... there something appealing about churning out 5/5 flyers like a Bitterblossom churns out faeries Captive Flame: Can be used to turn any creature you have into a massive beater again, works well with Igniter and Soulbright Volcanic Fallout:: For holding the board in the early game against fast decks Incinerate: For eliminating problems while your braid is getting set up Hammer of Bogardan: Same as Incinerate but with the advantage that it can very easily recur in the late game. Alternate cards: Helix Pinnacle: I wanted to use this to have an alternate win condition for the deck and because its such a terrible card it deserves a deck that might actually be able to activate it. Maybe I'll add it in place of the Captive flames on day, for giggles. Upwelling: Great because now you can use all the braid mana for sorcieries! Unfortunately its also beneficial to your opponent, however your recieve more of a benefit form it then they do and you can generally kill them within a turn or two of dropping it via a Banefire (barring they don't swerve it to the phase). Also makes for fun time keeping track of exactly how much mana you have in your mana pool. Can someone say... Doubling Cube? Pyromatics + Grapeshot: If you want to give this deck of Stromy finish
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Gutteral Response? Run Red Elemental Blast.
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as with all my decks I try to make them Extended legal, so Red Elemental Blast isn't possible