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Oh you wanted to play magic? Nah let me make sure you do nothing, and when you can do something it's countered!
So it obviously runs around Winter Orb which is why I added in the enlightened tutors. Pretty simple concept, you can't untap your lands very quickly and when you can finally play something it'll most likely be countered. It's fun to play and isn't completely unbeatable, all you need is some artifact destruction or creatures that produce mana, or if I don't get winter orb out soon enough and you've swarmed the field. For that reason I was thinking about throwing in some Vapor Snags for when you have a field because as of now there's no removals for when you actually have stuff out. Maybe even a day of judgement.
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I hate this deck. 5/5
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