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This deck is not designed to win games often. It\\\\\\\'s designed to kill off opponents in multiplayer in the most excessive fashion practically possible.. Therefore, there are seven mana doublers in the deck. And numerous land search spells. Most of the win conditions involve abusing the number of forests you have and mana you can produce to produce more than you need to kill off one opponent. Also, playing New Frontiers for 12 in a six-player game is utterly hilarious..
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Needs more beacon of creation http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=51613
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Beacon of Creation doesn't feel nearly as abusive as Howl of the Night Pack.
But it's cheaper and reusable.
Still. From my playtesting, I ALWAYS got at least seven mana before I died or won the game. Plus, 17 1/1s can't kill an untouched player in one swing.
wurmcalling. enough said?
roar of the wurm to sillt take out wurmcalling to expensive
Wurmcalling is crazy with this mana. I have one and I have tried it. However, I think I can do better. Crush of Wurms is just amazing in this deck... Makes both Wurmcalling and Roar of the Wurm obsolete.