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The owner of this deck hasn't added a sideboard, they probably should...
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Being the bad guy can be fun sometimes! This is my current tuning project. I have had Zo-zu for about a year now and, which he definitely had some cool things about him, he had issues finishing a game. While there are plenty of cards that promote the land destruction game plan, they are either too low impact or not synergistic. I will be focusing on finding actual win-cons for the deck and other ways to break the symmetric nature of many land destruction spells.Regardless, I expect Zo-zu to be a grind fest, pulling on the small incremental it can get throughout the game. I will admit, it is not the easiest deck to pilot into a victory.
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NOTE: Set by owner when deck was made.