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Sorry but im new to the game.... some good advice on how to make my build better would be very much appreciated... thanks
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Just to make things a bit easier, I would suggest you taking out the 6 drop 4/5 with deathtouch. You only have four multicoloured creatures in the deck total, so he honestly wouldn't help you that much. If you wanted, you could put in more multicoloured creatures and add the white version of him, that way it would make some sense.Also, I find Vampire Warlord to be just awful. Very small things can take him down unless you give up another creature. From what I'm seeing the deck is meant to attack and drain life from the opponent, but there's too much fodder for the deck to be truly amazing. Try to find cards that would better suit your strategy and create alternatives if something happens.
Hey Lucky, i would like to know what you'd like to do with your deck. Did you mainly want to use extort or do something else? Do you have a good catalogue to choose from or will you buy some? If you only have a couple editions let me know which one and i'll try to find some good ones from those.
I can buy some... so thats not a problem... what I was thinking is to use the white to keep my health up and black to attack and lose cards... this thinking might be wrong... thanks for the help
First off I would drop the c ards that don't really do anything, namely pillarfield ox and vampire warlord. Neither one is strong enough to justify their mana cost, and the vampire actually puts you at a disadvantage with creature count. Then I would switch out the promenades for orzhov guildgates or even basics. The promenade just slows you down too much.Other stuff that seems weak:Moorland inquisitor - good effect but too expensive. Something with base first strike (precinct captain, elite inquisitor) would fit betterMaze abomination - not enough multicolored creatures to justify it, and not enough first strike multicolored creatures to combo with it.Archangel - too expensive for a card that enters the battlefield really late and has no immediaten impact.Corpse hauler - really slow, definitely not worth running 4Divine favor - don't get me wrong, its a decent card, but only when you use other enchantments or lifegain cards with it.Mind rot - seems out of place...you're better off dropping all 4 and going to 24 lands.Cards that would be good in here:Fencing ace, gift of orzhova, ethereal armor, dark favor, dying wish. You could make a pretty good enchantment deck with these cards.More tithe drinker & kingpin s pet, syndic of tithes, pontiff of blight, crypt ghast, could make for a good extort deck.Serra angel is a good bomb that comes out early enough.More removal (tragic slip, ultimate price, oblivion ring, orzhov charm, whichever you like)Basically you have some good cards but it just seems a little unfocused. Pick a theme more central and specific theme, go with it, and you should be good to go. :)
Thanks for the help...
I can see what you are talking about now that I have my cards out in front of me...
And I can see a lot more organization now with all of the enchantments :) fencing ace is great with these enchantments if you can pick up a few copies. Dark favor alone lets him do 8 damage a turn. With ethereal armor and gift of orzhova equipped it just gets crazy
Nice I will look in to getting some thanks again.
And there's always Skyhunter Skirmisher that's the same as fencing ace but with flying. The deck looks a lot better now that you've trimmed it. Have fun!
Thanks....