The Sun Shaman's Ramp

by lucky_8531 on 20 February 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I find Squadron Hawks compliment really well with the Fauna shaman to get any creature you need in hand. Green Sun's Zenith is initially used to get out Overgrown Battlement or Birds (if you have only 2 land) to ramp faster, then when it comes back it can be used to get anything once ramp is in place. Still needs work, and a sideboard. Let me hear some suggestions.

Deck Tags

  • Experimental

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1600028

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for The Sun Shaman's Ramp

Pricey deck O.O

Your mana costs are a bit skewed; because your mana doesn't follow a normal distribution, i can see you having problems w/ the lands that come into play tapped; which will styme your mana accel; putting some Urza's incubators in your deck will greatly reduce the mana cost of your beat-stick eldrazi cards eliminating your dependency on other cares to play your eldrazi from hand.

with fauna shaman, you need some elvish pipers; they put things from your hand directly into play; its a very nice combo w/ emrakul

red/white decks are going be a big problem however; they can burn your creature generator cards and ring of oblivion is the flying spaghetti monster's(emrakul's) worst nightmare.

just because flying spaghetti monster cant be targeted by colored spells, doesn't mean he cant be exiled which means he will not go back into your deck; perhaps have one more on your sideboard in case you go up against a white control deck?

overall, this deck looks pretty beat-stick; bit pricey though. . .coarse, so is mine =\. . . .these kinds of decks are the only kind i see my Angel deck having a dire problem with; Know any white spells besides ring of oblivion that can defend against annihilator?

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Posted 20 February 2011 at 22:15

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Those are some good card ideas, but I am keeping this deck standard t2. I need to add my sideboard in, for burn decks I plan on subbing in silence along with dispel and flash freeze to deal with the burn. I've done a lot of dry runs and my mana has been fine, harrow and explore don't put the lands in tapped, the only one is razorverge thicket, which I am iffy on myself. Getting multiple overgrowns out with wall of omens starts adding the mana fast. The eldarazi are mainly in there for the shaman search if i have the mana, and I can discard them to the shaman if I am tight on mana and everything shuffles back into my library. Oblivion ring isn't t2 so I'm not worried about that, plus it still targets the permanent so the protection works. Can't argue with you on the expensive part though lol

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Posted 21 February 2011 at 00:24

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