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Mono-Red Invulnerable Goblin overpower
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I'd drop the two torch slingers (which are awful in my opinion) for two burst lightnings. And demolish doesn't really fit. You need to have 60 cards. I would drop the seismics, and demolishes and two torch slingers for two more burst lightnings and a banefire... or two banfires and 1 burst lightning. Other than that... it looks a lot like my deck. Also, the deck should be faster than the valakut... so you may want to run just 2 valakuts and then put in 3 or 4 teetering peaks.
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i would add goblin assault so you have tokens every turn to sac to eldrazi
i agree with, jokilla. The only downside is you have to attack every turn, but goblins should be fast enough where you don't start being hurt by that too much.
I have three goblin assaults for the eldrazi monument. The demolishes actually help out the deck especially where I play. Top 4 players are surprised when I pull it out and tell me it is good card for deck considering I kill there most important lands they need for there kill combos. Having the valakuts in there is just in case the long game is happening. I like to have more then one Kill combo just in case things don't work out as planned. I always play more then 60 cards due to the fact mill is so prominent.