Sustaining Burn

by LordStrongpaw on 01 December 2009

Main Deck (60 cards)

Creatures (8)


Sorceries (11)


Instants (8)


Enchantments (4)


Land (21)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Most of my burn decks go from inferno to matchstick by the time I hit turn four, they really aren't my speciality so I set myself the challenge of designing a burn deck that would not gutter out. This is the result, feedback would be greatly appreciated.

Became my entrant for the Lich challenge since my burn is all very cheap and arc blade would continue to suspend and resolve even after I lost the game and got reborn as a lich.

Deck Tags

  • Burn

Deck at a Glance

Social Stats

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This deck has been viewed 1,532 times.

Mana Curve

Mana Symbol Occurrence

1200430

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Sustaining Burn

I actually like this. Usually Lich's Mirror seems to just delay the inevitable, since you have to start over with no mana and no defense, but in a deck full of shock and lightning bold and glitterfang, I think it would be very good.

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Posted 02 December 2009 at 08:13

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Unexpected bonus of lich's mirror is that it would not affect my arc blade from continuing it's journey in and out of time, since it would not be in my hand, my graveyard nor is it a permanent I own.

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Posted 02 December 2009 at 11:45

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punishing fire,incinerate,searing blaze,char,chain reaction (maybe!) pyroclasam, flamebreak, flamewave, Chandra, Chandra Ablaze, Ball Lightning, Goblin Sharpshooter, goblin firebelcher

Lava spike/shock/rift bolt = fillers

Seriously, you'd be better off with howling mines or even sunforger's over those spells. (or loxidon warhammers)

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Posted 17 February 2010 at 15:25

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Punishing Fire: Good call, I'll consider it
Incinerate: Less damage / mana than shock (shock has a 2:1 ration, this has a 3:2 which is less)
Searing Blaze: Another good call, Again, I'll consider it
Char: Hell no! a 4:3 is bad enough but that is does 2 damage to you also....no...just...no
Chain Reaction: Would most likely kill off my balefire lieges, so again No
Pyroclasm: Would kill my creatures, no
Flamebreak: Same reason as above
Flamewave: Really expensive, no chance of it being of any use if I have to use my Mirror
Chandra: Expensive, will be killed before she can explode
Chandra Ablaze: Even more expensive, never going to have cards in hand.
Ball Lightning: Decent 6:3 ration (equating to a 2:1, same as shock) but you have very little control over the outcome and it is entirely useless if your opponent has a first striker so no.
Goblin Sharpshooter: Good in theory, shame this deck wouldn't optimise it's usefulness, see my tim decks for how Goblin Sharpshooter should be used.
Goblin Firebelcher: This card does not seem to exist according to gatherer so not quite sure you were suggesting I do, perhaps make my own card with that name?
Howling Mine: Considered it for the extra card draw, still undecided.
Sunforger: Why? I don't intend to attack with my creatures and I have no white mana sources.
Loxidon Warhammer: I assume you meant Loxodon Warhammerso...
Loxodon Warhammer: Again, I don't intend to attack with my Balefire Lieges and my other creatures dissapear at end of turn meaning I would have to repeatedly re-equip the hammer, expensive and inefficient. No.

The only useful suggestions you have given me are:
Punishing Fire, Searing Blaze and Howling Mine and since I want to be able to cast spells should I ever lose the game and have to resort to a reboot from Lich's Mirror I'm not going to use any of them as they are more expensive than what I have.

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Posted 21 March 2010 at 08:47

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