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This decks goal is to get the Lodestone Myr in play and make it so big as posible by tapping artifacts. Arcum Dagsson is only in the deck to get Darksteel Forge in play by sacking a artifact. Tinker is in the deck to find the forge, Argivian Restoration and Reconstruction will get it back from the graveyard if it ends there by some reason (counterspell). All lands are artifact because of the Lodestone. Use Storage Matrix for slowdown your opponent and Puppet Conjurer to boost the Glaze Fiend with tokens. ENJOY.
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Interesting, I like how you get by the prohibitive costs of the Forge. What do you plan to do if your Lodestone Myrs get hit by some sort of pacifism?
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Yes this is the problem with this deck, maybe sack it with Arcum Dagsson and bring it back with Reconstruction or Argivian Restoration.
You can play the Forge with Arcum Dagsson when you sacrifice a artifact creature.
I have only one suggestion here is a small combo for this deck to get an instant kill: Cranial Plating, Intruder Alarm, Crafty Pathmage and Whispersilk Cloak. Use Intruder Alarm to make infinte tokens for Glaze Fiend but make him unblockable with Pathmage before hand then play cranial and swing. The same effect can be done on Lodestone Myr so you have two possible kill combos. On the whole a very good deck.
Thanks ANON, i see Intruder Alarm will be very good in this deck :)
what about Glassdust Hulk?