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Here we go, the most recent version of my Siver deck.This is a Sliver combo deck, based on the Glimpse of Nature sort of ability that Dormant Sliver has. Whenever a Sliver comes into play, you draw a card for each Dormant Sliver you have. With Aluren in play as well, you can play your entire deck in one turn and dish out over 100 poison counters with your unblockable hasty Slivers. The only problem with this deck is that it doesn't really interact with the opponent until it can win. No instants, no counterspells, no combat tricks. If only there were a Sliver with Patron Wizard's ability. That would be perfect... and a little overpowered I think.
You spend the first few turns playing Slivers for mana ramp. You want one of the mana slivers, and as many one-drops as possible. The Heart Slivers help too, haste speeds things along nicely. When you have enough mana, either:1. Play a Dormant Sliver2. Green Sun's Zenith for a Dormant Sliver3. Slivercycle with Homing Sliver for a Dormant Sliver, then play itin that order of preference. Now you can start drawing cards! Go through your deck by playing Slivers until you find Aluren, then play it. Unless an opponent has something that can stop you, you can probably now play your entire library. Sacrifice your Dormant Slivers with Darkheart Sliver or return them to your hand with Hibernation Sliver, and attack with all your Shadowed Flying Hasty Poisonous 4 Slivers.On average, and not accounting for anything your opponent might do, this happens around turn 5. Turn 4 on a good hand and with a bit of luck. For sure turn 6, unless you had a bad hand or just didn't draw anything.
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